2018-02-24 07:13:28 +01:00
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2018-02-24 21:24:19 +01:00
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#include <stdlib.h>
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2018-02-24 07:13:28 +01:00
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#include <string.h>
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#include "texturecache.h"
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#include "skill.h"
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#include "util.h"
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static Skill *
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create_default(const char *s_label, Sprite *s)
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{
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Skill *skill = ec_malloc(sizeof(Skill));
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m_strcpy(skill->label, 20, s_label);
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skill->icon = s;
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skill->use = NULL;
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return skill;
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}
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static Skill *
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create_flurry(void)
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{
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Texture *t = texturecache_add("Items/MedWep.png");
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Sprite *s = sprite_create();
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sprite_set_texture(s, t, 0);
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s->dim = DEFAULT_DIMENSION;
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s->clip = CLIP16(0, 0);
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s->fixed = true;
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Skill *skill = create_default("Flurry", s);
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return skill;
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}
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Skill*
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skill_create(enum SkillType t)
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{
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switch (t) {
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case FLURRY:
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return create_flurry();
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default:
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fatal("Unknown SkillType %u", (unsigned int) t);
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return NULL;
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}
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}
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void
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skill_destroy(Skill *skill)
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{
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sprite_destroy(skill->icon);
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free(skill);
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}
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