2018-02-16 18:11:26 +01:00
|
|
|
/*
|
|
|
|
* BreakHack - A dungeone crawler RPG
|
|
|
|
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
2017-11-30 21:00:47 +01:00
|
|
|
#ifndef SPRITE_H_
|
|
|
|
#define SPRITE_H_
|
|
|
|
|
|
|
|
#include <stdbool.h>
|
|
|
|
|
|
|
|
#include "texture.h"
|
|
|
|
#include "position.h"
|
2017-12-01 16:03:19 +01:00
|
|
|
#include "camera.h"
|
2017-12-05 15:03:20 +01:00
|
|
|
#include "roommatrix.h"
|
2017-12-11 08:23:30 +01:00
|
|
|
#include "timer.h"
|
2017-11-30 21:00:47 +01:00
|
|
|
|
2018-09-10 22:27:26 +02:00
|
|
|
typedef struct UpdateData UpdateData;
|
|
|
|
|
|
|
|
typedef enum SpriteState {
|
|
|
|
SPRITE_STATE_FALLING,
|
2018-10-15 22:19:23 +02:00
|
|
|
SPRITE_STATE_PLUMMETED,
|
2018-09-10 22:27:26 +02:00
|
|
|
SPRITE_STATE_DEFAULT
|
|
|
|
} SpriteState;
|
|
|
|
|
2018-07-09 19:26:06 +02:00
|
|
|
typedef struct Sprite {
|
2018-09-10 22:27:26 +02:00
|
|
|
SpriteState state;
|
2017-12-11 08:23:30 +01:00
|
|
|
Texture* textures[2];
|
2017-12-14 12:01:05 +01:00
|
|
|
SDL_Rect clip;
|
2017-12-11 08:23:30 +01:00
|
|
|
bool destroyTextures;
|
2017-11-30 21:00:47 +01:00
|
|
|
Position pos;
|
2018-02-23 23:53:52 +01:00
|
|
|
Dimension dim;
|
2018-03-25 23:30:26 +02:00
|
|
|
double angle;
|
|
|
|
SDL_Point rotationPoint;
|
|
|
|
SDL_RendererFlip flip;
|
2017-12-11 08:23:30 +01:00
|
|
|
Timer *renderTimer;
|
2018-09-10 22:27:26 +02:00
|
|
|
Timer *animationTimer;
|
2017-12-13 23:20:54 +01:00
|
|
|
unsigned int texture_index;
|
2017-12-22 15:15:40 +01:00
|
|
|
bool fixed;
|
2018-02-23 11:10:50 +01:00
|
|
|
bool animate;
|
2018-01-31 13:52:11 +01:00
|
|
|
bool hidden;
|
2018-03-10 22:04:03 +01:00
|
|
|
void (*onRender)(Sprite*);
|
2017-11-30 21:00:47 +01:00
|
|
|
} Sprite;
|
|
|
|
|
2018-08-08 00:14:24 +02:00
|
|
|
Sprite*
|
|
|
|
sprite_create(void);
|
2017-11-30 21:00:47 +01:00
|
|
|
|
2018-08-08 00:14:24 +02:00
|
|
|
void
|
|
|
|
sprite_load_texture(Sprite *, const char *path, int index, SDL_Renderer *);
|
2017-12-11 08:23:30 +01:00
|
|
|
|
2018-08-08 00:14:24 +02:00
|
|
|
void
|
|
|
|
sprite_load_text_texture(Sprite *, const char *path, int index, int size, int outline);
|
2018-01-31 20:59:55 +01:00
|
|
|
|
2018-08-08 00:14:24 +02:00
|
|
|
void
|
|
|
|
sprite_set_texture(Sprite *, Texture *, int index);
|
2017-11-30 21:00:47 +01:00
|
|
|
|
2018-09-10 22:27:26 +02:00
|
|
|
void
|
|
|
|
sprite_update(Sprite*, UpdateData *data);
|
|
|
|
|
2018-08-08 00:14:24 +02:00
|
|
|
void
|
|
|
|
sprite_render(Sprite*, Camera*);
|
2017-11-30 21:00:47 +01:00
|
|
|
|
2018-08-23 09:41:10 +02:00
|
|
|
void
|
|
|
|
sprite_set_blend_mode(Sprite*, SDL_BlendMode);
|
|
|
|
|
|
|
|
void
|
|
|
|
sprite_set_alpha(Sprite*, Uint8);
|
|
|
|
|
2018-08-08 00:14:24 +02:00
|
|
|
void
|
|
|
|
sprite_destroy(Sprite *);
|
2017-11-30 21:00:47 +01:00
|
|
|
|
|
|
|
#endif // SPRITE_H_
|