breakhack/src/pointer.h

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/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef POINTER_H_
#define POINTER_H_
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#include <SDL.h>
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#include "sprite.h"
#include "camera.h"
#include "input.h"
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typedef struct Pointer_t {
Sprite *sprite;
} Pointer;
Pointer *
pointer_create(SDL_Renderer *renderer);
void
pointer_handle_input(Pointer*, Input *);
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void
pointer_toggle_clickable_pointer(Pointer *, bool clickable);
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void
pointer_render(Pointer*, Camera*);
void
pointer_destroy(Pointer*);
#endif // POINTER_H_