2018-02-16 18:11:26 +01:00
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2017-12-15 08:08:45 +01:00
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#include <stdio.h>
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2017-12-19 22:51:00 +01:00
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#include <stdlib.h>
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2017-12-15 08:08:45 +01:00
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#include <stdbool.h>
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2018-02-21 00:29:21 +01:00
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#include <SDL_ttf.h>
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2017-12-15 15:03:29 +01:00
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2018-02-20 14:22:26 +01:00
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#include "gui.h"
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2017-12-15 08:08:45 +01:00
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#include "stats.h"
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2017-12-17 13:43:41 +01:00
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#include "random.h"
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2018-01-23 22:54:02 +01:00
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#include "util.h"
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2017-12-15 08:08:45 +01:00
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2017-12-15 15:03:29 +01:00
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unsigned int
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2017-12-15 08:08:45 +01:00
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stats_fight(Stats *attacker, Stats *defender)
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{
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2017-12-18 09:59:01 +01:00
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int atkRoll, defRoll, dmgRoll;
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2017-12-15 08:08:45 +01:00
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bool critical = false;
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2017-12-17 13:43:41 +01:00
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atkRoll = get_random(19) + 1;
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2017-12-15 08:08:45 +01:00
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if (atkRoll == 20)
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critical = true;
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atkRoll += attacker->atk;
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2017-12-17 13:43:41 +01:00
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defRoll = (get_random(19) + 1) + defender->def;
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2017-12-15 15:03:29 +01:00
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dmgRoll = 0;
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2017-12-15 08:08:45 +01:00
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2018-01-23 22:54:02 +01:00
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debug("");
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debug("-----------[ FIGHT ]---------");
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debug("Attacking: %d Defending: %d", atkRoll, defRoll);
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2017-12-18 09:59:01 +01:00
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2018-02-20 14:22:26 +01:00
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if (atkRoll >= defRoll) {
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if (attacker->dmg > 0)
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dmgRoll = get_random(attacker->dmg) + 1;
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else
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dmgRoll = get_random(attacker->dmg - 1) + 1;
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if (critical) {
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2018-02-15 14:45:20 +01:00
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dmgRoll = dmgRoll * 2;
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2018-02-20 14:22:26 +01:00
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gui_log("You have scored a critical hit");
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}
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2018-02-15 14:45:20 +01:00
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defender->hp -= dmgRoll;
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2017-12-15 08:08:45 +01:00
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}
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2017-12-18 09:59:01 +01:00
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2018-01-23 22:54:02 +01:00
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debug("Attacker hp: %d Defender hp: %d", attacker->hp, defender->hp);
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debug("-----------------------------");
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2017-12-15 15:03:29 +01:00
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return dmgRoll;
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2017-12-15 08:08:45 +01:00
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}
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