Patch version raised to 10

This commit is contained in:
Linus Probert 2018-08-11 20:25:10 +02:00
parent 69e5ff99e0
commit 4e1050dc8a
2 changed files with 23 additions and 1 deletions

View File

@ -7,7 +7,7 @@ project(breakhack C)
set(breakhack_GAME_TITLE "BreakHack")
set(breakhack_MAJOR_VERSION 0)
set(breakhack_MINOR_VERSION 1)
set(breakhack_PATCH_VERSION 9)
set(breakhack_PATCH_VERSION 10)
set(breakhack_RELEASE_TYPE "(early access)")
include(FindLua)

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@ -0,0 +1,22 @@
69e5ff9 Fixes #35
b4a6c4b Fixes some render layer issues
4ba3017 Fixes: #30
62d1bbd Completes #31 Adds chests to game
1c7631c Starts #31 Items: Chests
83aa929 Don't open menu immidiately upon death.
5e3815a Fixes: #34 hopefully
71c1279 Completes #2 artifacts
8dd774b Continues #2 Completed impl of INCREASED_STUN
ba1d09a Continues #2 completed impl of DAGGER_RECOVERY
19e7583 Continues #2 FEAR_INDUCING impl
0aacdd2 Continues #2 Adds PUSH_BACK impl
ac7dada Fixes #23 possibly
a04f131 Continues #2: Adds charge skill impl
736eb79 Continues #2: Artifacts
095c93e Began #2: Added artifacts and the PIERCING_DAGGERS modifier
611d8ef Fixes a minor bug in the guerilla behaviour
aaa8e8c Makes stunned enemies "wobble" instead of having an indicator.
ffde079 Fixes: #4 Room stuff: Traps
a3c3c63 Adds the bash sound effect
41a9021 Fixes a bunch of msvc warnings
3720eb1 Minor READM change