Patch version raised to 10
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@ -7,7 +7,7 @@ project(breakhack C)
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set(breakhack_GAME_TITLE "BreakHack")
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set(breakhack_MAJOR_VERSION 0)
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set(breakhack_MINOR_VERSION 1)
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set(breakhack_PATCH_VERSION 9)
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set(breakhack_PATCH_VERSION 10)
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set(breakhack_RELEASE_TYPE "(early access)")
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include(FindLua)
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@ -0,0 +1,22 @@
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69e5ff9 Fixes #35
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b4a6c4b Fixes some render layer issues
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4ba3017 Fixes: #30
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62d1bbd Completes #31 Adds chests to game
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1c7631c Starts #31 Items: Chests
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83aa929 Don't open menu immidiately upon death.
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5e3815a Fixes: #34 hopefully
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71c1279 Completes #2 artifacts
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8dd774b Continues #2 Completed impl of INCREASED_STUN
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ba1d09a Continues #2 completed impl of DAGGER_RECOVERY
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19e7583 Continues #2 FEAR_INDUCING impl
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0aacdd2 Continues #2 Adds PUSH_BACK impl
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ac7dada Fixes #23 possibly
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a04f131 Continues #2: Adds charge skill impl
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736eb79 Continues #2: Artifacts
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095c93e Began #2: Added artifacts and the PIERCING_DAGGERS modifier
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611d8ef Fixes a minor bug in the guerilla behaviour
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aaa8e8c Makes stunned enemies "wobble" instead of having an indicator.
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ffde079 Fixes: #4 Room stuff: Traps
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a3c3c63 Adds the bash sound effect
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41a9021 Fixes a bunch of msvc warnings
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3720eb1 Minor READM change
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