commit
6009aa17f1
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@ -219,7 +219,7 @@ artifact_render(Artifact *a, Camera *cam)
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Position pos = a->sprite->pos;
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pos.x += 4;
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pos.y += 4;
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particle_engine_sparkle(pos, (Dimension) { 24, 24 }, C_PURPLE, false);
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particle_engine_sparkle(pos, DIM(24, 24), C_PURPLE, false);
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if (a->priceSprite)
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sprite_render(a->priceSprite, cam);
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}
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