Completed Steam api integration.
- Next step is to actually trigger the achievements in the right places.
This commit is contained in:
parent
78ea122123
commit
76d78600cb
|
@ -10,3 +10,4 @@
|
||||||
/steamworks_c_wrapper/sdk
|
/steamworks_c_wrapper/sdk
|
||||||
*.swp
|
*.swp
|
||||||
*~
|
*~
|
||||||
|
/steam_appid.txt
|
||||||
|
|
|
@ -26,7 +26,10 @@ configure_file(
|
||||||
)
|
)
|
||||||
|
|
||||||
if (EXISTS "${PROJECT_SOURCE_DIR}/steamworks_c_wrapper/sdk")
|
if (EXISTS "${PROJECT_SOURCE_DIR}/steamworks_c_wrapper/sdk")
|
||||||
|
MESSAGE ( STATUS "Steam SDK located, Steam build enabled")
|
||||||
set(STEAM 1)
|
set(STEAM 1)
|
||||||
|
else ()
|
||||||
|
MESSAGE ( STATUS "Steam SDK not found, Steam build disabled")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (STEAM)
|
if (STEAM)
|
||||||
|
@ -62,22 +65,22 @@ IF ( MSVC )
|
||||||
MESSAGE ( STATUS "Setting MSVC MT switches")
|
MESSAGE ( STATUS "Setting MSVC MT switches")
|
||||||
SET (
|
SET (
|
||||||
CMAKE_C_FLAGS_DEBUG
|
CMAKE_C_FLAGS_DEBUG
|
||||||
"${CMAKE_CXX_FLAGS_DEBUG} /MTd"
|
"${CMAKE_C_FLAGS_DEBUG} /MTd"
|
||||||
CACHE STRING "MSVC MT flags " FORCE
|
CACHE STRING "MSVC MT flags " FORCE
|
||||||
)
|
)
|
||||||
SET (
|
SET (
|
||||||
CMAKE_C_FLAGS_RELEASE
|
CMAKE_C_FLAGS_RELEASE
|
||||||
"${CMAKE_CXX_FLAGS_RELEASE} /MT"
|
"${CMAKE_C_FLAGS_RELEASE} /MT"
|
||||||
CACHE STRING "MSVC MT flags " FORCE
|
CACHE STRING "MSVC MT flags " FORCE
|
||||||
)
|
)
|
||||||
ELSEIF ( WIN32 )
|
ELSEIF ( WIN32 )
|
||||||
SET (
|
SET (
|
||||||
CMAKE_C_FLAGS_DEBUG
|
CMAKE_C_FLAGS_DEBUG
|
||||||
"${CMAKE_CXX_FLAGS_DEBUG} -mconsole"
|
"${CMAKE_C_FLAGS_DEBUG} -mconsole"
|
||||||
)
|
)
|
||||||
SET (
|
SET (
|
||||||
CMAKE_C_FLAGS_RELEASE
|
CMAKE_C_FLAGS_RELEASE
|
||||||
"${CMAKE_CXX_FLAGS_RELEASE} -mwindows"
|
"${CMAKE_C_FLAGS_RELEASE} -mwindows"
|
||||||
)
|
)
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
IF ( GCC OR CLANG )
|
IF ( GCC OR CLANG )
|
||||||
|
@ -101,6 +104,13 @@ else ()
|
||||||
)
|
)
|
||||||
endif ()
|
endif ()
|
||||||
|
|
||||||
|
if (STEAM)
|
||||||
|
include_directories(
|
||||||
|
${STEAMWORKS_INCLUDE_DIR}
|
||||||
|
steamworks_c_wrapper/src
|
||||||
|
)
|
||||||
|
endif ()
|
||||||
|
|
||||||
include_directories(
|
include_directories(
|
||||||
${PROJECT_BINARY_DIR}
|
${PROJECT_BINARY_DIR}
|
||||||
${LUA_INCLUDE_DIR}
|
${LUA_INCLUDE_DIR}
|
||||||
|
@ -191,6 +201,7 @@ add_executable(breakhack
|
||||||
src/object
|
src/object
|
||||||
src/gui_util
|
src/gui_util
|
||||||
src/tooltip
|
src/tooltip
|
||||||
|
src/steam/steamworks_api_wrapper
|
||||||
)
|
)
|
||||||
|
|
||||||
# Sqlite has some warnings that I we don't need to see
|
# Sqlite has some warnings that I we don't need to see
|
||||||
|
@ -304,6 +315,7 @@ SET(CMAKE_INSTALL_SYSTEM_RUNTIME_COMPONENT "Release")
|
||||||
SET(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION ".")
|
SET(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION ".")
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
SET(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
|
SET(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
|
||||||
|
${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS}
|
||||||
${CMAKE_SOURCE_DIR}/bin/libFLAC-8.dll
|
${CMAKE_SOURCE_DIR}/bin/libFLAC-8.dll
|
||||||
${CMAKE_SOURCE_DIR}/bin/libfreetype-6.dll
|
${CMAKE_SOURCE_DIR}/bin/libfreetype-6.dll
|
||||||
${CMAKE_SOURCE_DIR}/bin/libmodplug-1.dll
|
${CMAKE_SOURCE_DIR}/bin/libmodplug-1.dll
|
||||||
|
@ -321,7 +333,8 @@ if (WIN32)
|
||||||
if (STEAM)
|
if (STEAM)
|
||||||
SET(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
|
SET(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
|
||||||
${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS}
|
${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS}
|
||||||
${STEAMWORKS_LIBRARY}
|
steamworks_c_wrapper/sdk/redistributable_bin/steam_api.dll
|
||||||
|
build/steam/steam_appid.txt
|
||||||
)
|
)
|
||||||
endif ()
|
endif ()
|
||||||
endif (WIN32)
|
endif (WIN32)
|
||||||
|
@ -346,11 +359,15 @@ set(CPACK_PACKAGE_VERSION_MAJOR ${breakhack_MAJOR_VERSION})
|
||||||
set(CPACK_PACKAGE_VERSION_MINOR ${breakhack_MINOR_VERSION})
|
set(CPACK_PACKAGE_VERSION_MINOR ${breakhack_MINOR_VERSION})
|
||||||
set(CPACK_PACKAGE_VERSION_PATCH ${breakhack_PATCH_VERSION})
|
set(CPACK_PACKAGE_VERSION_PATCH ${breakhack_PATCH_VERSION})
|
||||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "BreakHack")
|
set(CPACK_PACKAGE_INSTALL_DIRECTORY "BreakHack")
|
||||||
|
if (WIN32)
|
||||||
|
set(CPACK_PACKAGE_FILE_NAME "breakhack-${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}-win32")
|
||||||
|
else ()
|
||||||
set(CPACK_PACKAGE_FILE_NAME "breakhack-${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
|
set(CPACK_PACKAGE_FILE_NAME "breakhack-${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
|
||||||
|
endif ()
|
||||||
set(CPACK_PACKAGE_CHECKSUM "MD5")
|
set(CPACK_PACKAGE_CHECKSUM "MD5")
|
||||||
|
|
||||||
if(UNIX)
|
if(UNIX)
|
||||||
set(CPACK_GENERATOR STGZ TGZ TZ)
|
set(CPACK_GENERATOR TGZ)
|
||||||
set(CPACK_STRIP_FILES breakhack)
|
set(CPACK_STRIP_FILES breakhack)
|
||||||
set(CPACK_SOURCE_STRIP_FILES "")
|
set(CPACK_SOURCE_STRIP_FILES "")
|
||||||
elseif(WIN32)
|
elseif(WIN32)
|
||||||
|
|
|
@ -0,0 +1 @@
|
||||||
|
931040
|
|
@ -84,6 +84,8 @@ typedef int16_t Sint16;
|
||||||
typedef uint16_t Uint16;
|
typedef uint16_t Uint16;
|
||||||
typedef int32_t Sint32;
|
typedef int32_t Sint32;
|
||||||
typedef uint32_t Uint32;
|
typedef uint32_t Uint32;
|
||||||
|
typedef int64_t Sint64;
|
||||||
|
typedef uint64_t Uint64;
|
||||||
|
|
||||||
typedef enum Direction_t {
|
typedef enum Direction_t {
|
||||||
UP, DOWN, LEFT, RIGHT
|
UP, DOWN, LEFT, RIGHT
|
||||||
|
|
17
src/main.c
17
src/main.c
|
@ -22,7 +22,6 @@
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL_image.h>
|
#include <SDL_image.h>
|
||||||
#include <physfs.h>
|
#include <physfs.h>
|
||||||
|
|
||||||
#include "linkedlist.h"
|
#include "linkedlist.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "screenresolution.h"
|
#include "screenresolution.h"
|
||||||
|
@ -54,6 +53,10 @@
|
||||||
#include "io_util.h"
|
#include "io_util.h"
|
||||||
#include "tooltip.h"
|
#include "tooltip.h"
|
||||||
|
|
||||||
|
#ifdef STEAM_BUILD
|
||||||
|
#include "steam/steamworks_api_wrapper.h"
|
||||||
|
#endif // STEAM_BUILD
|
||||||
|
|
||||||
static char *artifacts_tooltip[] = {
|
static char *artifacts_tooltip[] = {
|
||||||
"CONGRATULATIONS!",
|
"CONGRATULATIONS!",
|
||||||
"",
|
"",
|
||||||
|
@ -520,6 +523,10 @@ init(void)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef STEAM_BUILD
|
||||||
|
steam_init();
|
||||||
|
#endif // STEAM_BUILD
|
||||||
|
|
||||||
settings_init();
|
settings_init();
|
||||||
hiscore_init();
|
hiscore_init();
|
||||||
initMainMenu();
|
initMainMenu();
|
||||||
|
@ -933,6 +940,10 @@ run(void)
|
||||||
pointer_handle_input(gPointer, &input);
|
pointer_handle_input(gPointer, &input);
|
||||||
#endif // DEBUG
|
#endif // DEBUG
|
||||||
|
|
||||||
|
#ifdef STEAM_BUILD
|
||||||
|
steam_run_callbacks();
|
||||||
|
#endif // STEAM_BUILD
|
||||||
|
|
||||||
switch (gGameState) {
|
switch (gGameState) {
|
||||||
case PLAYING:
|
case PLAYING:
|
||||||
case IN_GAME_MENU:
|
case IN_GAME_MENU:
|
||||||
|
@ -1019,6 +1030,10 @@ void close(void)
|
||||||
settings_close();
|
settings_close();
|
||||||
hiscore_close();
|
hiscore_close();
|
||||||
|
|
||||||
|
#ifdef STEAM_BUILD
|
||||||
|
steam_shutdown();
|
||||||
|
#endif // STEAM_BUILD
|
||||||
|
|
||||||
SDL_DestroyRenderer(gRenderer);
|
SDL_DestroyRenderer(gRenderer);
|
||||||
SDL_DestroyWindow(gWindow);
|
SDL_DestroyWindow(gWindow);
|
||||||
gWindow = NULL;
|
gWindow = NULL;
|
||||||
|
|
|
@ -0,0 +1,72 @@
|
||||||
|
#include <stdint.h>
|
||||||
|
#include "steamworks_api_wrapper.h"
|
||||||
|
#include "steamworks_c_wrapper.h"
|
||||||
|
#include "../util.h"
|
||||||
|
#include "../defines.h"
|
||||||
|
|
||||||
|
static Achievement g_Achievements[] = {
|
||||||
|
_ACH_ID(BAD_DOG, "Bad Dog"),
|
||||||
|
_ACH_ID(THE_DOCTOR_IS_OUT, "The Doctor is Out"),
|
||||||
|
_ACH_ID(LIGHTS_ON, "Omnidirectional light"),
|
||||||
|
_ACH_ID(BACK_TO_WORK, "Back to work"),
|
||||||
|
_ACH_ID(DRAGON_SLAYER, "Platinum dragon slayer")
|
||||||
|
};
|
||||||
|
static Uint8 numAchievements = 5;
|
||||||
|
|
||||||
|
static bool m_Initiated = false;
|
||||||
|
static Sint64 m_AppID = 0;
|
||||||
|
|
||||||
|
static bool
|
||||||
|
steam_request_stats()
|
||||||
|
{
|
||||||
|
if (m_Initiated)
|
||||||
|
return c_SteamUserStats_RequestCurrentStats();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
stats_received(void)
|
||||||
|
{
|
||||||
|
debug("Stats received");
|
||||||
|
for (Uint8 i = 0; i < numAchievements; ++i) {
|
||||||
|
Achievement *a = &g_Achievements[i];
|
||||||
|
c_SteamUserStats_GetAchievement(a->m_pchAchievementID, &a->m_bAchieved);
|
||||||
|
gui_log("You just earned the \"%s\" achievement", c_SteamUserStats_GetAchievementDisplayAttribute(a->m_pchAchievementID, "name"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
stats_stored(void)
|
||||||
|
{
|
||||||
|
debug("Stats stored");
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
steam_init()
|
||||||
|
{
|
||||||
|
m_AppID = c_SteamAPI_Init();
|
||||||
|
m_Initiated = m_AppID != 0;
|
||||||
|
if (m_Initiated) {
|
||||||
|
c_SteamAPI_SetCallbacks(stats_received, stats_stored);
|
||||||
|
steam_request_stats();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void steam_shutdown(void)
|
||||||
|
{
|
||||||
|
c_SteamAPI_Shutdown();
|
||||||
|
}
|
||||||
|
|
||||||
|
void steam_run_callbacks(void)
|
||||||
|
{
|
||||||
|
if (m_Initiated)
|
||||||
|
c_SteamAPI_RunCallbacks();
|
||||||
|
}
|
||||||
|
|
||||||
|
void steam_set_achievement(EAchievement eAch)
|
||||||
|
{
|
||||||
|
for (Uint8 i = 0; i < numAchievements; ++i) {
|
||||||
|
if (g_Achievements[i].m_eAchievementID == eAch)
|
||||||
|
c_SteamUserStats_SetAchievement(g_Achievements[i].m_pchAchievementID);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,32 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include "../defines.h"
|
||||||
|
|
||||||
|
typedef enum EAchievement
|
||||||
|
{
|
||||||
|
BAD_DOG = 0,
|
||||||
|
THE_DOCTOR_IS_OUT = 1,
|
||||||
|
LIGHTS_ON = 2,
|
||||||
|
BACK_TO_WORK = 5,
|
||||||
|
DRAGON_SLAYER = 6
|
||||||
|
} EAchievement;
|
||||||
|
|
||||||
|
|
||||||
|
#define _ACH_ID( id, name ) { id, #id, name, "", 0, 0 }
|
||||||
|
typedef struct Achievement {
|
||||||
|
EAchievement m_eAchievementID;
|
||||||
|
const char *m_pchAchievementID;
|
||||||
|
char m_rgchName[128];
|
||||||
|
char m_rgchDescription[256];
|
||||||
|
bool m_bAchieved;
|
||||||
|
int m_iIconImage;
|
||||||
|
} Achievement;
|
||||||
|
|
||||||
|
void steam_init(void);
|
||||||
|
|
||||||
|
void steam_shutdown(void);
|
||||||
|
|
||||||
|
void steam_run_callbacks(void);
|
||||||
|
|
||||||
|
void steam_set_achievement(EAchievement eAch);
|
|
@ -1,21 +0,0 @@
|
||||||
/*
|
|
||||||
* BreakHack - A dungeone crawler RPG
|
|
||||||
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <steam_api.h>
|
|
||||||
#include "steamworks_api_wrapper.h"
|
|
||||||
|
|
|
@ -1,20 +0,0 @@
|
||||||
/*
|
|
||||||
* BreakHack - A dungeone crawler RPG
|
|
||||||
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
|
@ -30,3 +30,17 @@ add_library(steamworks_c_wrapper
|
||||||
)
|
)
|
||||||
|
|
||||||
target_link_libraries(steamworks_c_wrapper ${STEAMWORKS_LIBRARY})
|
target_link_libraries(steamworks_c_wrapper ${STEAMWORKS_LIBRARY})
|
||||||
|
|
||||||
|
IF ( MSVC )
|
||||||
|
MESSAGE ( STATUS "Setting MSVC MT switches")
|
||||||
|
SET (
|
||||||
|
CMAKE_CXX_FLAGS_DEBUG
|
||||||
|
"${CMAKE_CXX_FLAGS_DEBUG} /MTd"
|
||||||
|
CACHE STRING "MSVC MT flags " FORCE
|
||||||
|
)
|
||||||
|
SET (
|
||||||
|
CMAKE_CXX_FLAGS_RELEASE
|
||||||
|
"${CMAKE_CXX_FLAGS_RELEASE} /MT"
|
||||||
|
CACHE STRING "MSVC MT flags " FORCE
|
||||||
|
)
|
||||||
|
endif ()
|
||||||
|
|
|
@ -4,22 +4,105 @@ extern "C" {
|
||||||
#include "steamworks_c_wrapper.h"
|
#include "steamworks_c_wrapper.h"
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" void c_SteamAPI_Init()
|
static bool m_Initiated = false;
|
||||||
|
static int64 m_AppId = 0;
|
||||||
|
static CallbackHandler *m_CallbackHandler = NULL;
|
||||||
|
static bool m_RecvCB = false;
|
||||||
|
|
||||||
|
static void(*statsReceivedCb)(void) = NULL;
|
||||||
|
static void(*statsStoredCb)(void) = NULL;
|
||||||
|
|
||||||
|
|
||||||
|
extern "C" int64 c_SteamAPI_Init()
|
||||||
{
|
{
|
||||||
SteamAPI_Init();
|
if (SteamAPI_Init()) {
|
||||||
|
m_AppId = SteamUtils()->GetAppID();
|
||||||
|
m_CallbackHandler = new CallbackHandler();
|
||||||
|
m_Initiated = true;
|
||||||
|
return m_AppId;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" void c_SteamAPI_SetCallbacks(void(*recvCB)(void), void(*storCB)(void))
|
||||||
|
{
|
||||||
|
statsReceivedCb = recvCB;
|
||||||
|
statsStoredCb = storCB;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" int64 c_SteamAPI_GetAppID()
|
||||||
|
{
|
||||||
|
if (!m_Initiated)
|
||||||
|
return 0;
|
||||||
|
m_AppId = SteamUtils()->GetAppID();
|
||||||
|
return m_AppId;
|
||||||
|
}
|
||||||
|
|
||||||
|
void c_SteamAPI_RunCallbacks(void)
|
||||||
|
{
|
||||||
|
if (m_Initiated)
|
||||||
|
SteamAPI_RunCallbacks();
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" void c_SteamAPI_Shutdown()
|
extern "C" void c_SteamAPI_Shutdown()
|
||||||
{
|
{
|
||||||
|
delete m_CallbackHandler;
|
||||||
SteamAPI_Shutdown();
|
SteamAPI_Shutdown();
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" bool c_SteamUserStats_RequestCurrentStats()
|
extern "C" bool c_SteamUserStats_RequestCurrentStats()
|
||||||
{
|
{
|
||||||
|
if (NULL == SteamUserStats() || NULL == SteamUser())
|
||||||
|
return false;
|
||||||
|
if (!SteamUser()->BLoggedOn())
|
||||||
|
return false;
|
||||||
|
|
||||||
return SteamUserStats()->RequestCurrentStats();
|
return SteamUserStats()->RequestCurrentStats();
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" bool c_SteamUserStats_SetAchievement(const char *pchName)
|
extern "C" bool c_SteamUserStats_SetAchievement(const char *pchName)
|
||||||
{
|
{
|
||||||
return SteamUserStats()->SetAchievement(pchName);
|
if (!m_RecvCB)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
bool result = SteamUserStats()->SetAchievement(pchName);
|
||||||
|
if (result)
|
||||||
|
SteamUserStats()->StoreStats();
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" void c_SteamUserStats_GetAchievement(const char *achId, bool *achieved)
|
||||||
|
{
|
||||||
|
SteamUserStats()->GetAchievement(achId, achieved);
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" const char* c_SteamUserStats_GetAchievementDisplayAttribute(const char *achId, const char *attrName)
|
||||||
|
{
|
||||||
|
return SteamUserStats()->GetAchievementDisplayAttribute(achId, attrName);
|
||||||
|
}
|
||||||
|
|
||||||
|
CallbackHandler::CallbackHandler() :
|
||||||
|
m_CallbackUserStatsReceived(this, &CallbackHandler::OnUserStatsReceived),
|
||||||
|
m_CallbackUserStatsStored(this, &CallbackHandler::OnUserStatsStored)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CallbackHandler::OnUserStatsReceived(UserStatsReceived_t *pCallback)
|
||||||
|
{
|
||||||
|
if (m_AppId != pCallback->m_nGameID)
|
||||||
|
return;
|
||||||
|
m_RecvCB = true;
|
||||||
|
if (statsReceivedCb && k_EResultOK == pCallback->m_eResult)
|
||||||
|
statsReceivedCb();
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CallbackHandler::OnUserStatsStored(UserStatsStored_t *pCallback)
|
||||||
|
{
|
||||||
|
if (m_AppId != pCallback->m_nGameID)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (statsStoredCb && k_EResultOK == pCallback->m_eResult)
|
||||||
|
statsStoredCb();
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,31 +1,40 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
enum Achievements
|
#include <stdint.h>
|
||||||
{
|
|
||||||
ACH_BAD_DOG = 0,
|
|
||||||
ACH_THE_DOCTOR_IS_OUT = 1,
|
|
||||||
ACH_LIGHTS_ON = 2,
|
|
||||||
ACH_BACK_TO_WORK = 5,
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Achievement
|
int64_t
|
||||||
{
|
c_SteamAPI_Init(void);
|
||||||
Achievements m_eAchievementID;
|
|
||||||
const char *m_pchAchievementID;
|
int64_t
|
||||||
char m_rgchName[128];
|
c_SteamAPI_GetAppID(void);
|
||||||
char m_rgchDescription[256];
|
|
||||||
bool m_bAchieved;
|
|
||||||
int m_iIconImage;
|
|
||||||
};
|
|
||||||
|
|
||||||
void
|
void
|
||||||
c_SteamAPI_Init();
|
c_SteamAPI_RunCallbacks(void);
|
||||||
|
|
||||||
|
void
|
||||||
|
c_SteamAPI_SetCallbacks(void(*)(void), void(*)(void));
|
||||||
|
|
||||||
bool
|
bool
|
||||||
c_steam_request_stats();
|
c_SteamUserStats_RequestCurrentStats();
|
||||||
|
|
||||||
bool
|
bool
|
||||||
c_steam_set_achievement(const char *id);
|
c_SteamUserStats_SetAchievement(const char *id);
|
||||||
|
|
||||||
|
void
|
||||||
|
c_SteamUserStats_GetAchievement(const char *achId, bool *achieved);
|
||||||
|
|
||||||
|
const char *
|
||||||
|
c_SteamUserStats_GetAchievementDisplayAttribute(const char *achId, const char *attrName);
|
||||||
|
|
||||||
void
|
void
|
||||||
c_SteamAPI_Shutdown();
|
c_SteamAPI_Shutdown();
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
class CallbackHandler
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CallbackHandler();
|
||||||
|
STEAM_CALLBACK(CallbackHandler, OnUserStatsReceived, UserStatsReceived_t, m_CallbackUserStatsReceived);
|
||||||
|
STEAM_CALLBACK(CallbackHandler, OnUserStatsStored, UserStatsStored_t, m_CallbackUserStatsStored);
|
||||||
|
};
|
||||||
|
#endif // __cplusplus
|
Loading…
Reference in New Issue