Reduved stun from trip skill

This commit is contained in:
Linus Probert 2018-10-25 15:33:19 +02:00
parent a38a21a344
commit aea9995c68
1 changed files with 1 additions and 1 deletions

View File

@ -501,7 +501,7 @@ skill_backstab(Skill *skill, SkillData *data)
player_monster_kill_check(data->player, m);
if (dmg) {
mixer_play_effect(SWORD_HIT);
monster_set_state(m, STUNNED, (Uint8)(3 + player_has_artifact(data->player, INCREASED_STUN)));
monster_set_state(m, STUNNED, (Uint8)(2 + player_has_artifact(data->player, INCREASED_STUN)));
}
}