Beta 2 releasenotes and version

This commit is contained in:
Linus Probert 2018-08-23 09:44:19 +02:00
parent f5a88fc10e
commit cc1ae5d99d
2 changed files with 21 additions and 1 deletions

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@ -7,7 +7,7 @@ project(breakhack C)
set(breakhack_GAME_TITLE "BreakHack")
set(breakhack_MAJOR_VERSION 0)
set(breakhack_MINOR_VERSION 2)
set(breakhack_PATCH_VERSION 1)
set(breakhack_PATCH_VERSION 0)
set(breakhack_RELEASE_TYPE "(beta)")
include(FindLua)

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@ -0,0 +1,20 @@
f5a88fc Introduces texture blending
52913af Completes #42 Add boss 2 & 3
449cc36 Fixes some minor buggs
f67aab0 Completes #43 Add win state
8c261fd Added the undead monsters for level > 10
6326a64 Begins #42 Add boss 2 & 3
f1b0045 Introduces the "orc levels"
ffe1736 Minor buggfixes and typos
8bf9329 Version bump and badges
8c25693 Moves sqlite3 files to separate dir
bec9eb4 Fixed a typo in skill tooltip
43f021a Created an FPS counter for debug mode
dbc36aa Fixes #41, Minimap
c390c02 Fixes #40, Prevent adjecant traps before lvl 4
9ef97c0 Fixes #38, Artifact inventory
358c0c7 Fixes #37 and #39 Adds tooltips to everything
5f754d5 Merge branch 'master' into dev
30058ea Creates gui_util and moves some code out from gui.c
854f2c0 Prevent levels > 10 from crashing the game.
549f47a Minor code fixes and a slight tweak to the blue color