Beta 2 releasenotes and version
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@ -7,7 +7,7 @@ project(breakhack C)
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set(breakhack_GAME_TITLE "BreakHack")
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set(breakhack_GAME_TITLE "BreakHack")
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set(breakhack_MAJOR_VERSION 0)
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set(breakhack_MAJOR_VERSION 0)
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set(breakhack_MINOR_VERSION 2)
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set(breakhack_MINOR_VERSION 2)
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set(breakhack_PATCH_VERSION 1)
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set(breakhack_PATCH_VERSION 0)
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set(breakhack_RELEASE_TYPE "(beta)")
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set(breakhack_RELEASE_TYPE "(beta)")
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include(FindLua)
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include(FindLua)
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@ -0,0 +1,20 @@
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f5a88fc Introduces texture blending
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52913af Completes #42 Add boss 2 & 3
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449cc36 Fixes some minor buggs
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f67aab0 Completes #43 Add win state
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8c261fd Added the undead monsters for level > 10
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6326a64 Begins #42 Add boss 2 & 3
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f1b0045 Introduces the "orc levels"
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ffe1736 Minor buggfixes and typos
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8bf9329 Version bump and badges
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8c25693 Moves sqlite3 files to separate dir
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bec9eb4 Fixed a typo in skill tooltip
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43f021a Created an FPS counter for debug mode
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dbc36aa Fixes #41, Minimap
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c390c02 Fixes #40, Prevent adjecant traps before lvl 4
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9ef97c0 Fixes #38, Artifact inventory
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358c0c7 Fixes #37 and #39 Adds tooltips to everything
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5f754d5 Merge branch 'master' into dev
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30058ea Creates gui_util and moves some code out from gui.c
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854f2c0 Prevent levels > 10 from crashing the game.
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549f47a Minor code fixes and a slight tweak to the blue color
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