Info about future plans in README

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Linus Probert 2018-03-25 23:57:28 +02:00
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@ -11,9 +11,28 @@ A simple nethack similar game written in C using SDL2.
Idea
----
Randomly generated maps/rooms. Leveling system, permadeath,
multiple classes. Casual and fun for 10-15 minutes during a break
multiple classes. Casual and fun for 10-20 minutes during a break
from regular work/play.
I wanted to practice C and I'm comfortable using SDL2. The assets
are graciously taken from the web. More info in the README in the
assets folder.
Future
------
I'm planning on releaseing this game on Steam once I'm happy with it.
Not to get rich, mostly because I think it will look nice on my resumé.
the code will remain open source under GPLv3 even after a possible Steam
release. So you'll still be able to download and compile it yourself if you
can and want to.
Contribute
----------
Have an idea and able to implement it? Fork and send me a pull request and
I'll check it out. If I like it I will add it. If it's a big thing I'll add
your name to the credits list (once I add it in game).
Links
-----
- [https://liquidityc.itch.io/breakhack](https://liquidityc.itch.io/breakhack)