Linus Probert
|
41a902181a
|
Fixes a bunch of msvc warnings
|
2018-08-05 15:01:25 +02:00 |
Linus Probert
|
c16caf30b5
|
Comments out unused function
|
2018-08-03 11:08:44 +02:00 |
Linus Probert
|
68cf24ddf8
|
Dropps the particle line slash effect.
|
2018-08-03 10:44:30 +02:00 |
Linus Probert
|
2aee3600e6
|
Merge branch 'master' into dev
|
2018-08-03 10:41:21 +02:00 |
Linus Probert
|
b9a4a8002d
|
Fixes: #27 Suspicious code: sign conversion
|
2018-07-31 21:15:16 +02:00 |
Linus Probert
|
ec6722106a
|
Adds an idea for slash animations that didn't look very good.
|
2018-05-22 23:01:15 +02:00 |
Linus Probert
|
cc229c8b00
|
Prepares pengine for more particle types.
Also fixed an invalid read bug.
|
2018-05-22 22:42:06 +02:00 |
Linus Probert
|
bbe4526947
|
Fixes colors to use defines.
|
2018-05-22 15:48:09 +02:00 |
Linus Probert
|
fa8797a20f
|
Removed a memory leak and MACROD colors
|
2018-05-15 23:21:28 +02:00 |
Linus Probert
|
89e7f84870
|
Removes a minor warning
|
2018-03-29 20:32:44 +02:00 |
Linus Probert
|
9a3dd410ab
|
Particle sparcle when skill unlocks
Minor modification to dagger damage
|
2018-03-24 12:46:23 +01:00 |
Linus Probert
|
7386b3d582
|
Adds levelcaps to skills
Still need to add the sparkles when they activate
|
2018-03-23 22:03:34 +01:00 |
Linus_Probert
|
07136c70f9
|
Windy rooms affect player
Left a possibility to make it affect projectiles.
|
2018-03-15 16:30:41 +01:00 |
Linus_Probert
|
eb345cfc25
|
Adds the windy room effect
|
2018-03-15 11:30:18 +01:00 |
Linus Probert
|
f7ec1195f4
|
Adds skill return countdown.
Also removes ability to wall-bonk exploit the countdowns.
|
2018-03-02 17:05:13 +01:00 |
Linus Probert
|
b05f9333dc
|
Adds "speed lines" to charge skill
|
2018-03-01 19:37:57 +01:00 |
Linus Probert
|
2253479532
|
Adds skills, 'flurry' skill and sip_potion skill.
Removes shift-h sipping.
|
2018-02-28 22:31:38 +01:00 |
Linus Probert
|
9fec8fcb1f
|
Enabled conversion warnings in GCC
|
2018-02-22 09:44:27 +01:00 |
Linus_Probert
|
0adcbc1b11
|
Adds explosions of different kinds.
|
2018-02-19 15:55:37 +01:00 |
Linus Probert
|
d5914071d4
|
New license. MIT -> GPLv3.0
|
2018-02-16 18:11:26 +01:00 |
Linus_Probert
|
a26c7be122
|
Use the random generator instead of rand()
|
2018-02-15 14:45:20 +01:00 |
Linus_Probert
|
cfa522009e
|
Adds functioning player death and introduces better XP threshholds.
I'm pretty sure I've done the XP thing before. Perhaps I never comitted
that code?
|
2018-02-14 11:00:34 +01:00 |
Linus_Probert
|
08207f5e35
|
Bloodspatter based on damage.
|
2018-02-09 13:55:57 +01:00 |
Linus_Probert
|
22f6d36375
|
Refactored and fixed some Codacy issues
|
2018-02-06 09:11:04 +01:00 |
Linus Probert
|
27843ab05e
|
Codacy complained about scoping.
|
2018-02-03 23:46:17 +01:00 |
Linus Probert
|
93c0623fe4
|
Implemented a simple particle engine.
|
2018-02-03 23:39:49 +01:00 |