Linus Probert
6d5acc698e
Nicer labels in many places.
2018-05-15 14:12:38 +02:00
Linus Probert
0a21a2d915
Adds falling into pits
...
Monsters also avoid pits. Still need more pit layouts and
prevent monsters from "spawning" in pits.
2018-03-25 23:30:26 +02:00
Linus Probert
c360aa75ee
Added dagger throw skill
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There are still some quirks that could need some love surrounding this
skill. Check the reset countdown for example.
2018-03-10 22:04:03 +01:00
Linus Probert
131c0caa4e
Memory usage improvements
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Adds a texturecache to prevent multiple loads of the same texture. Texture
dimension is now only intended for the actual texture dimension. Sprite
should hold the "rendering dimension". Music songs now load and unload
when switching songs. Standardized a lot of dimensions.
2018-02-23 23:58:29 +01:00
Linus_Probert
9286fddd3c
Adds: Flashing healthbar when low on health
2018-02-23 11:10:50 +01:00
Linus Probert
d5914071d4
New license. MIT -> GPLv3.0
2018-02-16 18:11:26 +01:00
Linus Probert
6c1591a92d
Some rewrites and lots of nice gui labels
2018-01-31 20:59:55 +01:00
Linus Probert
5dff9a9452
Added an XP bar. Need some text to go with it next
2018-01-31 13:52:11 +01:00
Linus Probert
c4b8766a01
Began designing/writing gui. Added states.
2017-12-22 15:15:40 +01:00
Linus Probert
faad866c8b
Fixed a lot of stuff to help cross platform compilation
2017-12-19 21:00:02 +01:00
Linus Probert
916193ecb3
Simple Player vs. Enemy hits
2017-12-15 08:08:45 +01:00
Linus Probert
c4d142860c
Moved 'clip' from texture to sprite.
2017-12-14 12:01:05 +01:00
Linus Probert
00a2b54759
Lua bindings for monsters. Monsters in matrix.
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So far I just add one black ant. More to come.
2017-12-13 23:20:54 +01:00
Linus Probert
9f71d23849
Prepared sprites for monster implementation.
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Added a render function to texture
2017-12-11 08:23:30 +01:00
Linus Probert
bdc5b6d629
Added a room matrix that deals with movement and collisions.
2017-12-05 15:03:20 +01:00
Linus Probert
23abb0f48c
Added maps and a camera
2017-12-01 16:03:19 +01:00
Linus Probert
a7d5aa90e1
Initial commit
2017-11-30 21:06:54 +01:00