Linus Probert
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d5914071d4
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New license. MIT -> GPLv3.0
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2018-02-16 18:11:26 +01:00 |
Linus_Probert
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a26c7be122
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Use the random generator instead of rand()
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2018-02-15 14:45:20 +01:00 |
Linus_Probert
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cfa522009e
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Adds functioning player death and introduces better XP threshholds.
I'm pretty sure I've done the XP thing before. Perhaps I never comitted
that code?
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2018-02-14 11:00:34 +01:00 |
Linus_Probert
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08207f5e35
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Bloodspatter based on damage.
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2018-02-09 13:55:57 +01:00 |
Linus_Probert
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22f6d36375
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Refactored and fixed some Codacy issues
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2018-02-06 09:11:04 +01:00 |
Linus Probert
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27843ab05e
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Codacy complained about scoping.
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2018-02-03 23:46:17 +01:00 |
Linus Probert
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93c0623fe4
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Implemented a simple particle engine.
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2018-02-03 23:39:49 +01:00 |