Linus Probert
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186cc7b514
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Replaced state logic with behaviours instead.
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2018-05-19 17:55:10 +02:00 |
Linus_Probert
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97af927004
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Fixed rabid dog sprite
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2018-03-13 10:01:17 +01:00 |
Linus Probert
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2a3f5aaa6a
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Added physfs for file loading and safety.
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2018-02-22 12:36:24 +01:00 |
Linus_Probert
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94363a2e95
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Added monster stats generation to lua.
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2018-02-20 14:22:26 +01:00 |
Linus Probert
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1bb8514a8d
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Fixed a minor lua bug
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2018-02-10 08:00:20 +01:00 |
Linus Probert
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a0b86eb06d
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Memory leaks and left over debug prints
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2018-01-31 16:55:48 +01:00 |
Linus Probert
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c19fb67279
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WASD movement and more logical monsters in levels.
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2018-01-30 21:05:33 +01:00 |
Linus_Probert
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969af2f8c2
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Better labels, more treasure
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2018-01-25 10:45:05 +01:00 |
Linus Probert
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38a584f418
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Added labels to monsters
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2018-01-17 09:32:49 +01:00 |
Linus Probert
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1c48f1dd9a
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Added enemy behaviour to lua and monster states.
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2017-12-18 12:12:24 +01:00 |
Linus Probert
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3a464d8ea6
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Added some more undead and fixed the random function.
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2017-12-18 09:11:00 +01:00 |
Linus Probert
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6007976d23
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Roaming monsters.
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2017-12-17 13:43:41 +01:00 |
Linus Probert
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80ab804e07
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More monsters
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2017-12-14 09:48:49 +01:00 |
Linus Probert
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00a2b54759
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Lua bindings for monsters. Monsters in matrix.
So far I just add one black ant. More to come.
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2017-12-13 23:20:54 +01:00 |