Linus Probert
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da3ff1a222
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Small thumbstick tweak
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2018-10-13 00:01:44 +02:00 |
Linus Probert
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c8900e8ddf
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Controller button rendering based on controller type
Also added in the last button textures that I'd left out previously.
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2018-10-11 20:12:11 +02:00 |
Linus Probert
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06d2da164a
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Controllers are working
Still needs some tweaks and some gui changes.
Also stumbled upon a bug.
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2018-10-11 18:54:02 +02:00 |
Linus Probert
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3143236908
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Completely untested controller mappings.
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2018-10-11 15:20:28 +02:00 |
Linus Probert
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bb7f9effd3
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A beginning to controller support
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2018-10-10 23:28:24 +02:00 |
Linus Probert
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b3724afe49
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Make the game a bit more actionfilled
- Level 1 is reduced in size
- More monsters spawn
- Maps are more 'messy' and less linear
- Introduces 'space' to hold your turn
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2018-09-09 12:46:15 +02:00 |
Linus Probert
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adb22fed8e
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Passable fullscreen mode
- Centering is still a bit off
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2018-08-30 00:09:55 +02:00 |
Linus Probert
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358c0c7ddc
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Fixes #37 and #39 Adds tooltips to everything
- A tooltip on first play will explain how it works
- A tooltip on levelup will display skill info
- A setting is introduced to disable tooltips
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2018-08-20 14:32:38 +02:00 |
Linus Probert
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0aacdd2d84
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Continues #2 Adds PUSH_BACK impl
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2018-08-09 15:31:27 +02:00 |
Linus Probert
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ac7dada0d5
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Fixes #23 possibly
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2018-08-09 15:15:25 +02:00 |
Linus Probert
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123ae90f59
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Better mod key logic in input and mouse motion check.
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2018-05-20 16:53:16 +02:00 |
Linus Probert
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821cac2fbd
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Completely separates input handling and game logic.
This commit disables mouse support in menus. This needs to be rethought
to be more stable.
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2018-05-20 00:03:17 +02:00 |