Linus Probert
|
c8900e8ddf
|
Controller button rendering based on controller type
Also added in the last button textures that I'd left out previously.
|
2018-10-11 20:12:11 +02:00 |
Linus Probert
|
e526c037e8
|
Completed the button implementation for the help tooltips
Still need to fix the buttons in the panel
|
2018-10-10 22:34:41 +02:00 |
Linus Probert
|
9a610d5f88
|
Adds window icon
- Fixes bug where you could move when falling.
|
2018-08-15 08:08:18 +02:00 |
Linus Probert
|
9fe2edee85
|
Fixes: #29 and #17 New skill: bash
Adds the bash skill and the stunned state.
Stunned enemies have disadvantage while stunned.
|
2018-08-04 23:52:52 +02:00 |
Linus Probert
|
988d6c5cac
|
Implemented the sword swing effect.
This adds the animation type for future use.
Not super happy with the animation png. Will look over it in the future.
|
2018-07-09 19:26:06 +02:00 |
Linus Probert
|
79b0869974
|
Adds sword swing effect that isn't horrible
|
2018-07-06 22:54:15 +02:00 |
Linus Probert
|
3665c7ff66
|
Rotate daggers instead of using spritesheet
Don't know if this is bad for performance but it does make things
simpler.
|
2018-05-05 21:29:08 +02:00 |
Linus Probert
|
ca83fa38fe
|
Better dagger throw hits and new skill graphics.
|
2018-03-11 21:06:46 +01:00 |
Linus Probert
|
63f7ccd6b3
|
Adds thrown dagger animation
|
2018-03-08 19:23:31 +01:00 |