Commit Graph

15 Commits

Author SHA1 Message Date
Linus Probert d5914071d4 New license. MIT -> GPLv3.0 2018-02-16 18:11:26 +01:00
Linus Probert 6c1591a92d Some rewrites and lots of nice gui labels 2018-01-31 20:59:55 +01:00
Linus Probert 5dff9a9452 Added an XP bar. Need some text to go with it next 2018-01-31 13:52:11 +01:00
Linus Probert c4b8766a01 Began designing/writing gui. Added states. 2017-12-22 15:15:40 +01:00
Linus Probert 3504dfc7d1 MinGW can't build with VS .lib files :P 2017-12-21 12:22:37 +01:00
Linus Probert c128a5dc39 Cleaner sprite creation. 2017-12-19 23:30:58 +01:00
Linus Probert 4bbe82a705 More windows stuff 2017-12-19 22:51:00 +01:00
Linus Probert faad866c8b Fixed a lot of stuff to help cross platform compilation 2017-12-19 21:00:02 +01:00
Linus Probert 7389c2d588 Hit and miss information. 2017-12-15 15:03:29 +01:00
Linus Probert 916193ecb3 Simple Player vs. Enemy hits 2017-12-15 08:08:45 +01:00
Linus Probert c4d142860c Moved 'clip' from texture to sprite. 2017-12-14 12:01:05 +01:00
Linus Probert 00a2b54759 Lua bindings for monsters. Monsters in matrix.
So far I just add one black ant. More to come.
2017-12-13 23:20:54 +01:00
Linus Probert 9f71d23849 Prepared sprites for monster implementation.
Added a render function to texture
2017-12-11 08:23:30 +01:00
Linus Probert 23abb0f48c Added maps and a camera 2017-12-01 16:03:19 +01:00
Linus Probert a7d5aa90e1 Initial commit 2017-11-30 21:06:54 +01:00