86eb3aee01
Be careful regarding memeory handling using this table. It takes pointers as values. Deletes the pointers on occasion and destruction but doesn't copy the original pointer. So pointers inserted should be left to be handled by the table. |
||
---|---|---|
assets | ||
data | ||
hashtable | ||
linkedlist | ||
src | ||
test | ||
.gitignore | ||
.travis.yml | ||
.vimrc | ||
CMakeLists.txt | ||
LICENSE.txt | ||
README.md | ||
TODO.txt |
README.md
Something in the ways of NETHACK
A simple nethack similar game written in C using SDL2.
Idea
Randomly generated maps/rooms. Leveling system, permadeath, multiple classes. Casual and fun for 10-15 minutes during a break from regular work/play.
I wanted to practice C and I'm comfortable using SDL2. The assets are graciously taken from the web. More info in the README in the assets folder.