31 lines
432 B
C
31 lines
432 B
C
#ifndef MENU_H_
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#define MENU_H_
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#include <SDL2/SDL.h>
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#include "camera.h"
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#include "linkedlist.h"
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#include "texture.h"
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#include "sprite.h"
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typedef struct Menu_t {
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LinkedList *items;
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unsigned int selected;
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} Menu;
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Menu *
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menu_create(void);
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void
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menu_handle_event(Menu*, SDL_Event*);
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void
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menu_item_add(Menu*, Sprite*, Sprite*, void (*)(void*));
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void
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menu_render(Menu*, Camera*);
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void
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menu_destroy(Menu*);
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#endif // MENU_H_
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