The method RootView:on_mouse_pressed was copied in the contextmenu plugin with
a small modification to intercept the mouse clicks of the active view.
This approach is problematic because a relatively large portion of code is
duplicated.
We introduced a function named RootView.on_view_mouse_pressed to let plugins
like contextmenu intercepts mouse clicks in the active area without duplicating
the function RootView:on_mouse_pressed.
* Retrieve scale plugin from lite-plugins
* New implementation of scale plugin and font C API
Introduce two new C API functions, renderer.font.get_size and set_size
respectively to get the font size and to set the size to a new value.
Using these functions we don't need to know the name of the font but
we can just change their size.
Adapt the scale plugin to use the new C API function with minor adaptations
in the logic.
Use smaller step to scale fonts.
Rename font_desc_free function, previous name was misleading as only the cached
resources are freed.
* Add contextmenu plugin from takase
From https://github.com/takase1121/lite-contextmenu
Adapted to show font scaling commands and find/replace commands.
i# testing.lua
* Fix the cursor flickering with contextmenu
To avoid flickering of the cursor when using the context menu
we add a new function `core.request_cursor` that just take note
of the cursor requested.
The cursor will be actually changed only in root_view:draw() method
only when all the drawing operations are done. This means the cursor
will be changed only once per frame and only the most recent cursor
change request will take effect.
* Remove unneeded scale plugin return functions
The bug was actually due to a presence of a ghost tab scrolling button
in all the views.
We need to check if the node has multiple views, if not there are no tabs
and therefore no scrolling button areas so we return nothing from the
method Node:get_scroll_button_index().
Close#216
Now toolbarview always compute up-to-date sizes and spacing to adapt to
changes in icon big font.
For treeview and toolbarview revert the goto_size approach to use the
original approach of rxi/lite. In order to make it work when user resizes
dragging the divider we use the view optional method set_target_size().
This latter changes the view's target size instead of changing its size
right away. The size is only changed by the lite's layout and animation
system.
Remove the config.treeview_size variable that was no longer working because
plugins are loaded before the user's config.
Adapted from contribute rxi/lite-plugins but changed to avoid restarting
the application when switching project.
Current problem:
- the reload of the treeview take some time without any feedback for the
user
The problem was that when the editor had no events the cursor was not
blinking because the event loop was blocking on wait_event.
Now we no longer calls wait_event without a timeout if the windows has
the focus. When the window has the focus the timeout is set to 1 / fps
so that the cursor can blinks.
In addition we react to the "focus lost" event to ensure the documents
are redrawn without the cursor.