starfighter/src
onpon4 5acc9f37f3 Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
..
Starfighter.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
Starfighter.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
alien.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
alien.h More cleanup. 2016-01-02 16:59:48 -05:00
audio.cpp More cleanup. 2016-01-02 16:59:48 -05:00
audio.h More cleanup. 2016-01-02 16:59:48 -05:00
bullet.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
bullet.h More cleanup. 2016-01-02 16:59:48 -05:00
cargo.cpp Moved the ship image definitions to C code. 2016-01-04 16:34:29 -05:00
cargo.h More cleanup. 2016-01-02 16:59:48 -05:00
collectable.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
collectable.h More cleanup. 2016-01-02 16:59:48 -05:00
colors.cpp More cleanup. 2016-01-02 16:59:48 -05:00
colors.h More cleanup. 2016-01-02 16:59:48 -05:00
cutscene.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
cutscene.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
defs.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
engine.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
engine.h More cleanup. 2016-01-02 17:37:19 -05:00
event.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
event.h Some cleanup. 2016-01-03 14:31:39 -05:00
explosion.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
explosion.h More cleanup. 2016-01-02 16:59:48 -05:00
game.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
game.h More cleanup. 2016-01-02 16:59:48 -05:00
gfx.cpp Moved the ship image definitions to C code. 2016-01-04 16:34:29 -05:00
gfx.h Moved the ship image definitions to C code. 2016-01-04 16:34:29 -05:00
intermission.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
intermission.h More cleanup. 2016-01-02 16:59:48 -05:00
loadSave.cpp Repositioned the Starfighter logo and the menu. 2016-01-03 18:19:20 -05:00
loadSave.h More cleanup. 2016-01-02 16:59:48 -05:00
messages.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
messages.h More cleanup. 2016-01-02 16:59:48 -05:00
misc.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
misc.h Moved face sprites to their own array. 2016-01-04 09:01:54 -05:00
missions.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
missions.h More cleanup. 2016-01-02 16:59:48 -05:00
player.cpp Moved the ship image definitions to C code. 2016-01-04 16:34:29 -05:00
player.h More cleanup. 2016-01-02 16:59:48 -05:00
renderer.cpp More cleanup. 2016-01-02 16:59:48 -05:00
renderer.h More cleanup. 2016-01-02 16:59:48 -05:00
resources.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
resources.h More cleanup. 2016-01-02 16:59:48 -05:00
screen.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
screen.h More cleanup. 2016-01-02 16:59:48 -05:00
ship.cpp More cleanup. 2016-01-02 16:59:48 -05:00
ship.h More cleanup. 2016-01-02 16:59:48 -05:00
shop.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
shop.h More cleanup. 2016-01-02 16:59:48 -05:00
structs.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
title.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
title.h More cleanup. 2016-01-02 16:59:48 -05:00
weapons.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
weapons.h More cleanup. 2016-01-02 16:59:48 -05:00
window.cpp More cleanup. 2016-01-02 16:59:48 -05:00
window.h More cleanup. 2016-01-02 16:59:48 -05:00