starfighter/src
onpon4 b28effb17d Tweaked handling of powerups.
Now, rather than powerups being replaced with ammo, their collection
effect has been changed from "make the plasma ammo at least 50" to
"add the powerup's amount to the plasma ammo" (i.e. powerups are also
treated as plasma ammo). This left the initial ammo of a powerup a
little low, so to compensate, I increased the collectValue of the
transport ship from 30 to 40.

Additionally, transport ships now show up in interceptions again,
but powerups, when collected, do *not* increase ammo. If you have
no ammo at the time, the powerup does nothing. If this happens with
the Super Charge, you get a humorous message.
2015-03-23 21:33:15 -04:00
..
Starfighter.cpp Changed the way Kline works. 2015-03-08 20:59:33 -04:00
Starfighter.h Added ship module, moved fireBullet to it (as ship_fireBullet). 2015-03-13 10:10:58 -04:00
alien.cpp Tweaked handling of powerups. 2015-03-23 21:33:15 -04:00
alien.h Changed "DAMAGEOWNER" flag to work when damaged, rather than destroyed. 2015-03-14 21:06:37 -04:00
audio.cpp Updated audio module. 2015-03-08 10:38:58 -04:00
audio.h Updated audio module. 2015-03-08 10:38:58 -04:00
bullet.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
bullet.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
cargo.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
cargo.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
collectable.cpp Tweaked handling of powerups. 2015-03-23 21:33:15 -04:00
collectable.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
comms.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
comms.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
debris.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
debris.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
defs.h Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
events.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
events.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
explosions.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
explosions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
game.cpp Small tweaks 2015-03-20 13:05:14 -04:00
game.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
globals.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
globals.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
graphics.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
graphics.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
init.cpp Better method of finding the user home directory. 2015-03-12 12:38:17 -04:00
init.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
intermission.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
intermission.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
loadSave.cpp Dedicated autosave slot + much improved menu code. 2015-03-02 23:32:48 -05:00
loadSave.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
math.h Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
messages.cpp Changed the way Kline works. 2015-03-08 20:59:33 -04:00
messages.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
misc.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
misc.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
missions.cpp Fixed some problems with the charge cannon. 2015-03-17 13:03:20 -04:00
missions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
player.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
player.h Moved some things. 2015-03-06 23:18:31 -05:00
resources.cpp Updated audio module. 2015-03-08 10:38:58 -04:00
resources.h Updated audio module. 2015-03-08 10:38:58 -04:00
script.cpp Changed the way Kline works. 2015-03-08 20:59:33 -04:00
script.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
ship.cpp Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
ship.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
shop.cpp Fixed failure to sell double rockets when buying another special. 2015-03-17 19:20:04 -04:00
shop.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
structs.h Fixed some problems with the charge cannon. 2015-03-17 13:03:20 -04:00
title.cpp Loop the death music. 2015-03-13 19:02:28 -04:00
title.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
weapons.cpp Some adjustments to weapons. 2015-03-06 16:25:12 -05:00
weapons.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00