starfighter/src
onpon4 822ff849e4 Removed the very last of the image-related magic numbers (in source code).
The only magic numbers left now are related to positioning, image
sizing, and the remaining "data" files (the "planets" and "brief" ones).
At least, I'm pretty sure that's the case.
2016-01-06 20:35:37 -05:00
..
Starfighter.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
Starfighter.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
alien.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
alien.h More cleanup. 2016-01-02 16:59:48 -05:00
audio.cpp More cleanup. 2016-01-02 16:59:48 -05:00
audio.h More cleanup. 2016-01-02 16:59:48 -05:00
bullet.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
bullet.h More cleanup. 2016-01-02 16:59:48 -05:00
cargo.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
cargo.h More cleanup. 2016-01-02 16:59:48 -05:00
collectable.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
collectable.h More cleanup. 2016-01-02 16:59:48 -05:00
colors.cpp More cleanup. 2016-01-02 16:59:48 -05:00
colors.h More cleanup. 2016-01-02 16:59:48 -05:00
cutscene.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
cutscene.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
defs.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
engine.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
engine.h More cleanup. 2016-01-02 17:37:19 -05:00
event.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
event.h Some cleanup. 2016-01-03 14:31:39 -05:00
explosion.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
explosion.h More cleanup. 2016-01-02 16:59:48 -05:00
game.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
game.h More cleanup. 2016-01-02 16:59:48 -05:00
gfx.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
gfx.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
intermission.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
intermission.h More cleanup. 2016-01-02 16:59:48 -05:00
loadSave.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
loadSave.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
messages.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
messages.h More cleanup. 2016-01-02 16:59:48 -05:00
misc.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
misc.h Moved face sprites to their own array. 2016-01-04 09:01:54 -05:00
missions.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
missions.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
player.cpp Moved the ship image definitions to C code. 2016-01-04 16:34:29 -05:00
player.h More cleanup. 2016-01-02 16:59:48 -05:00
renderer.cpp More cleanup. 2016-01-02 16:59:48 -05:00
renderer.h More cleanup. 2016-01-02 16:59:48 -05:00
resources.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
resources.h More cleanup. 2016-01-02 16:59:48 -05:00
screen.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
screen.h More cleanup. 2016-01-02 16:59:48 -05:00
ship.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
ship.h More cleanup. 2016-01-02 16:59:48 -05:00
shop.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
shop.h More cleanup. 2016-01-02 16:59:48 -05:00
structs.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
title.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
title.h More cleanup. 2016-01-02 16:59:48 -05:00
weapons.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
weapons.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
window.cpp More cleanup. 2016-01-02 16:59:48 -05:00
window.h More cleanup. 2016-01-02 16:59:48 -05:00