starfighter/src
onpon4 970a6fda7f Fixed a formatting mistake. 2015-04-05 16:21:04 -04:00
..
Starfighter.cpp Replaced the Sourceforge link in various places with a Savannah link. 2015-03-26 22:25:12 -04:00
Starfighter.h Replaced rrand function with RANDRANGE macro. 2015-03-29 10:19:53 -04:00
alien.cpp Removed some odd limits on what certain aliens could drop. 2015-03-29 15:36:25 -04:00
alien.h Changed "DAMAGEOWNER" flag to work when damaged, rather than destroyed. 2015-03-14 21:06:37 -04:00
audio.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
audio.h Updated audio module. 2015-03-08 10:38:58 -04:00
bullet.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
bullet.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
cargo.cpp Replaced various "limit" functions with LIMIT and LIMIT_ADD macros. 2015-03-17 19:00:13 -04:00
cargo.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
collectable.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
collectable.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
comms.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
comms.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
debris.cpp Replaced rrand function with RANDRANGE macro. 2015-03-29 10:19:53 -04:00
debris.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
defs.h One more flag that has to be long 2015-03-31 13:15:08 -04:00
events.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
events.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
explosions.cpp Replaced rrand function with RANDRANGE macro. 2015-03-29 10:19:53 -04:00
explosions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
game.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
game.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
globals.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
globals.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
graphics.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
graphics.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
init.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
init.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
intermission.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
intermission.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
loadSave.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
loadSave.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
messages.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
messages.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
misc.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
misc.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
missions.cpp Fixed a formatting mistake. 2015-04-05 16:21:04 -04:00
missions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
player.cpp Fixed controls being stuck, but still on, at the end of Venus. 2015-03-29 16:49:33 -04:00
player.h Moved some things. 2015-03-06 23:18:31 -05:00
resources.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
resources.h Updated audio module. 2015-03-08 10:38:58 -04:00
script.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
script.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
ship.cpp Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
ship.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
shop.cpp Fixed an infinite loop. 2015-03-29 08:58:03 -04:00
shop.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
structs.h Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
title.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
title.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
weapons.cpp Some adjustments to weapons. 2015-03-06 16:25:12 -05:00
weapons.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00