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Starfighter.cpp
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Replaced the Sourceforge link in various places with a Savannah link.
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2015-03-26 22:25:12 -04:00 |
Starfighter.h
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Replaced rrand function with RANDRANGE macro.
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2015-03-29 10:19:53 -04:00 |
alien.cpp
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Removed some odd limits on what certain aliens could drop.
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2015-03-29 15:36:25 -04:00 |
alien.h
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Changed "DAMAGEOWNER" flag to work when damaged, rather than destroyed.
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2015-03-14 21:06:37 -04:00 |
audio.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
audio.h
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Updated audio module.
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2015-03-08 10:38:58 -04:00 |
bullet.cpp
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Fixed a potential compatibility problem.
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2015-03-31 13:02:09 -04:00 |
bullet.h
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Moved fireRay to the ship module.
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2015-03-17 10:34:29 -04:00 |
cargo.cpp
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Replaced various "limit" functions with LIMIT and LIMIT_ADD macros.
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2015-03-17 19:00:13 -04:00 |
cargo.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
collectable.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
collectable.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
comms.cpp
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Updated copyright notices on all files based on git-blame.
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2015-03-01 15:37:32 -05:00 |
comms.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
debris.cpp
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Replaced rrand function with RANDRANGE macro.
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2015-03-29 10:19:53 -04:00 |
debris.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
defs.h
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One more flag that has to be long
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2015-03-31 13:15:08 -04:00 |
events.cpp
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Updated copyright notices on all files based on git-blame.
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2015-03-01 15:37:32 -05:00 |
events.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
explosions.cpp
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Replaced rrand function with RANDRANGE macro.
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2015-03-29 10:19:53 -04:00 |
explosions.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
game.cpp
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Changed timeTaken from int to long int.
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2015-03-31 15:23:17 -04:00 |
game.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
globals.cpp
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Updated copyright notices on all files based on git-blame.
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2015-03-01 15:37:32 -05:00 |
globals.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
graphics.cpp
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Fixed a potential compatibility problem.
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2015-03-31 13:02:09 -04:00 |
graphics.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
init.cpp
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Changed timeTaken from int to long int.
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2015-03-31 15:23:17 -04:00 |
init.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
intermission.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
intermission.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
loadSave.cpp
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Changed timeTaken from int to long int.
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2015-03-31 15:23:17 -04:00 |
loadSave.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
messages.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
messages.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
misc.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
misc.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
missions.cpp
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Fixed a formatting mistake.
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2015-04-05 16:21:04 -04:00 |
missions.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
player.cpp
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Fixed controls being stuck, but still on, at the end of Venus.
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2015-03-29 16:49:33 -04:00 |
player.h
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Moved some things.
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2015-03-06 23:18:31 -05:00 |
resources.cpp
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Fixed a potential compatibility problem.
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2015-03-31 13:02:09 -04:00 |
resources.h
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Updated audio module.
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2015-03-08 10:38:58 -04:00 |
script.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
script.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
ship.cpp
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Moved fireRay to the ship module.
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2015-03-17 10:34:29 -04:00 |
ship.h
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Moved fireRay to the ship module.
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2015-03-17 10:34:29 -04:00 |
shop.cpp
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Fixed an infinite loop.
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2015-03-29 08:58:03 -04:00 |
shop.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
structs.h
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Changed timeTaken from int to long int.
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2015-03-31 15:23:17 -04:00 |
title.cpp
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Added an enum for missions/areas.
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2015-03-29 13:11:12 -04:00 |
title.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |
weapons.cpp
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Some adjustments to weapons.
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2015-03-06 16:25:12 -05:00 |
weapons.h
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Prevent inclusion of headers multiple times, on an individual level.
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2015-03-04 09:11:04 -05:00 |