starfighter/src
Julie Marchant ded0be314e Added a damage-control mechanic.
Limits the damage you take somewhat. Basically, this is intended
to prevent sudden deaths; if it doesn't look like you're dying,
you probably won't suddenly get axed. Of course, this is disabled
in Classic difficulty.
2019-05-10 21:09:34 -04:00
..
Makefile.am Some cleanup. 2017-01-26 23:05:21 -05:00
Starfighter.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
alien.cpp Added a damage-control mechanic. 2019-05-10 21:09:34 -04:00
alien.h More cleanup. 2016-11-25 18:21:31 -05:00
audio.cpp Added NOSOUND definition option, which disables use of SDL_mixer entirely. 2017-01-22 00:11:13 -05:00
audio.h More cleanup. 2016-11-25 18:21:31 -05:00
bullet.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
bullet.h More cleanup. 2016-11-25 18:21:31 -05:00
cargo.cpp More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
cargo.h More cleanup. 2016-11-25 18:21:31 -05:00
collectable.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
collectable.h Moved most structs to the modules they obviously belong to. 2016-11-25 18:35:25 -05:00
colors.cpp Several tweaks toward making the intermission adaptable to diff sizes. 2016-11-26 00:36:33 -05:00
colors.h More cleanup. 2016-11-25 18:21:31 -05:00
cutscene.cpp Fixed some things. 2017-02-04 18:29:44 -05:00
cutscene.h More cleanup. 2016-11-25 18:21:31 -05:00
defs.h Prevent screen sizes smaller than 640x480. 2017-03-28 11:03:53 -04:00
engine.cpp Replaced some uses of sprintf with snprintf. 2018-04-21 10:44:33 -04:00
engine.h Replaced some uses of sprintf with snprintf. 2018-04-21 10:44:33 -04:00
event.cpp Fixed lack of braces. 2017-10-19 16:36:35 -04:00
event.h More cleanup. 2016-11-25 18:21:31 -05:00
explosion.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
explosion.h More cleanup. 2016-11-25 18:21:31 -05:00
game.cpp Added a damage-control mechanic. 2019-05-10 21:09:34 -04:00
game.h More work on relativizing positions. 2016-11-26 01:34:54 -05:00
gfx.cpp Made a change that I think might fix bug #50644. 2017-03-26 23:52:05 -04:00
gfx.h Replaced the crappy "drawLine" function with SDL_FillRect. 2017-01-28 00:56:31 -05:00
info.cpp More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
info.h More cleanup. 2016-11-25 18:21:31 -05:00
intermission.cpp Changed the game to use true fullscreen. 2017-02-05 16:40:59 -05:00
intermission.h Prevent screen sizes smaller than 640x480. 2017-03-28 11:03:53 -04:00
mission.cpp Changed the game to use true fullscreen. 2017-02-05 16:40:59 -05:00
mission.h Moved most structs to the modules they obviously belong to. 2016-11-25 18:35:25 -05:00
player.cpp Added a damage-control mechanic. 2019-05-10 21:09:34 -04:00
player.h Added a damage-control mechanic. 2019-05-10 21:09:34 -04:00
radio.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
radio.h More cleanup. 2016-11-25 18:21:31 -05:00
renderer.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
renderer.h More cleanup. 2016-11-25 18:21:31 -05:00
save.cpp Open files as text, not binary. 2017-03-28 10:35:11 -04:00
save.h Made it so that the save and options sections work at 640x480. 2017-02-02 17:45:47 -05:00
screen.cpp Renamed "bRect" to "LinkedRect". 2016-11-25 18:41:55 -05:00
screen.h Renamed "bRect" to "LinkedRect". 2016-11-25 18:41:55 -05:00
ship.cpp Added a damage-control mechanic. 2019-05-10 21:09:34 -04:00
ship.h More cleanup. 2016-11-25 18:21:31 -05:00
shop.cpp Prevent screen sizes smaller than 640x480. 2017-03-28 11:03:53 -04:00
shop.h More cleanup. 2016-11-25 18:21:31 -05:00
structs.h More cleanup, updated copyright notices. 2017-01-21 23:55:54 -05:00
title.cpp Removed SDL_gfx dependency. 2017-02-20 21:46:35 -05:00
title.h More cleanup. 2016-11-25 18:21:31 -05:00
weapons.cpp Finished removing Starfighter.h. 2017-01-25 10:48:29 -05:00
weapons.h More cleanup. 2016-11-25 18:21:31 -05:00
window.cpp More cleanup. 2016-11-25 18:21:31 -05:00
window.h More cleanup. 2016-11-25 18:21:31 -05:00