2015-10-20 13:51:49 +02:00
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/*
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2016-02-21 16:50:27 +01:00
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Copyright (C) 2015-2016 Parallel Realities
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2015-10-20 13:51:49 +02:00
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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2015-12-05 09:15:58 +01:00
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#include "../common.h"
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2016-03-27 12:21:23 +02:00
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#include "../json/cJSON.h"
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2015-10-20 13:51:49 +02:00
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2015-10-31 11:00:46 +01:00
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#define MAX_SELECTABLE_PLAYERS 8
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2015-11-23 11:14:28 +01:00
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#define MAX_SELECTABLE_TARGETS 8
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2015-10-31 11:00:46 +01:00
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2015-10-26 20:16:12 +01:00
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extern void fireGuns(Entity *owner);
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extern void fireMissile(Entity *owner);
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2015-12-23 17:25:25 +01:00
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extern void fireRocket(Entity *owner);
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2015-10-20 13:51:49 +02:00
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extern void applyFighterThrust(void);
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2015-11-26 10:53:49 +01:00
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extern void applyFighterBrakes(void);
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2015-10-20 13:51:49 +02:00
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extern int getDistance(int x1, int y1, int x2, int y2);
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2015-10-31 00:31:20 +01:00
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extern void addHudMessage(SDL_Color c, char *format, ...);
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2015-12-10 11:05:00 +01:00
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extern float mod(float n, float x);
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2015-11-15 18:12:04 +01:00
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extern void playSound(int id);
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2015-11-14 09:41:31 +01:00
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extern void failMission(void);
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2015-11-23 15:52:11 +01:00
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extern float getAngle(int x1, int y1, int x2, int y2);
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2015-11-23 11:14:28 +01:00
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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2016-02-28 14:45:17 +01:00
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extern char *getTranslatedString(char *string);
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2015-11-29 09:34:25 +01:00
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extern void addECMEffect(Entity *ent);
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2016-03-05 14:21:17 +01:00
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extern int isControl(int type);
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2016-03-03 19:03:07 +01:00
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extern void clearControl(int type);
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2016-03-27 12:21:23 +02:00
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extern long lookup(char *name);
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extern Entity *spawnFighter(char *name, int x, int y, int side);
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extern int isAcceptControl(void);
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extern void resetAcceptControls(void);
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2016-04-04 12:40:13 +02:00
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extern void awardTrophy(char *id);
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2015-10-20 13:51:49 +02:00
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extern App app;
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extern Battle battle;
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2015-10-31 00:31:20 +01:00
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extern Colors colors;
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2015-12-18 11:12:37 +01:00
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extern Dev dev;
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2015-10-26 20:16:12 +01:00
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extern Entity *player;
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extern Entity *self;
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2015-11-17 08:23:50 +01:00
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extern Game game;
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