2015-10-20 13:51:49 +02:00
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/*
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2016-02-21 16:50:27 +01:00
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Copyright (C) 2015-2016 Parallel Realities
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2015-10-20 13:51:49 +02:00
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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2015-12-05 09:15:58 +01:00
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#include "../common.h"
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2015-10-20 13:51:49 +02:00
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#include "../json/cJSON.h"
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2016-02-24 16:02:51 +01:00
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#define TURN_SPEED 2
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#define TURN_THRESHOLD 3
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#define INITIAL_BULLET_DRAW_CAPACITY 32
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2015-10-20 13:51:49 +02:00
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2016-05-15 09:19:26 +02:00
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#define MISSILE_LIFE (FPS * 30)
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2015-10-20 13:51:49 +02:00
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extern SDL_Texture *getTexture(char *filename);
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2015-12-18 00:14:25 +01:00
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extern void blitRotated(SDL_Texture *texture, int x, int y, float angle);
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2015-10-20 13:51:49 +02:00
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extern int collision(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2);
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2015-12-14 09:15:41 +01:00
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extern void damageFighter(Entity *e, int damage, long flags);
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2015-10-20 13:51:49 +02:00
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extern void playBattleSound(int id, int x, int y);
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2015-12-12 19:24:23 +01:00
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extern long flagsToLong(char *flags, int *add);
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2015-10-20 13:51:49 +02:00
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extern long lookup(char *name);
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extern char *readFile(char *filename);
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extern float getAngle(int x1, int y1, int x2, int y2);
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extern void addMissileEngineEffect(Bullet *b);
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2015-12-10 11:05:00 +01:00
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extern float mod(float n, float x);
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2015-10-24 15:52:55 +02:00
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extern void addMissileExplosion(Bullet *b);
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2015-11-02 13:04:11 +01:00
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extern Entity **getAllEntsWithin(int x, int y, int w, int h, Entity *ignore);
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2016-05-15 09:19:26 +02:00
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extern Entity **getAllEntsInRadius(int x, int y, int radius, Entity *ignore);
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2015-11-16 19:39:49 +01:00
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extern void drawText(int x, int y, int size, int align, SDL_Color c, const char *format, ...);
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extern void playSound(int id);
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2016-02-27 20:16:17 +01:00
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extern char *getTranslatedString(char *string);
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2016-03-06 00:56:21 +01:00
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extern void *resize(void *array, int oldSize, int newSize);
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2016-03-27 12:21:23 +02:00
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extern void awardTrophy(char *id);
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2016-04-02 17:37:49 +02:00
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extern int isOnBattleScreen(int x, int y, int w, int h);
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2016-05-15 09:19:26 +02:00
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extern int getDistance(int x1, int y1, int x2, int y2);
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2015-10-20 13:51:49 +02:00
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2016-05-15 09:19:26 +02:00
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extern App app;
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2015-10-20 13:51:49 +02:00
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extern Battle battle;
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2015-11-16 19:39:49 +01:00
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extern Colors colors;
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2015-10-26 20:16:12 +01:00
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extern Entity *player;
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