Steve
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50883125e1
|
Merge.
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2016-05-15 08:19:26 +01:00 |
Steve
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5e1220b9a4
|
Merge branch 'develop' into trophies
Conflicts:
src/battle/bullets.c
src/battle/bullets.h
src/battle/fighters.c
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2016-04-04 11:30:27 +01:00 |
Steve
|
4a1958319c
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Don't use quadtree for drawing.
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2016-04-02 16:37:49 +01:00 |
Steve
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e278374490
|
Merge from develop.
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2016-03-27 11:21:23 +01:00 |
Steve
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e28390a496
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Added array resize function (not using realloc because it doesn't zero the new array).
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2016-03-05 23:56:21 +00:00 |
Steve
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159d36017b
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Centralizing getFileLocation() to make file loading more transparent.
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2016-03-04 14:29:50 +00:00 |
Steve
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58e7b9b8ea
|
i18n updates. Not optimised. That will come later.
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2016-02-27 19:16:17 +00:00 |
Sweeney
|
56540a56ac
|
Start of bullet, debris, and effect performance updates. Dynamic array sizing.
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2016-02-24 15:02:51 +00:00 |
Steve
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cedbed4dc8
|
Updated copyright dates.
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2016-02-21 15:50:27 +00:00 |
Steve
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48d54af42e
|
Use float for draw angle, instead of int.
|
2015-12-17 23:14:25 +00:00 |
Steve
|
c4dfb823ef
|
Code clean up.
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2015-12-14 08:15:41 +00:00 |
Steve
|
4fbdcd0af6
|
Allow flags in missions to be added to existing entity flags, or replace them completely.
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2015-12-12 18:24:23 +00:00 |
Steve
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a541cf1976
|
Allow mod to handle floats.
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2015-12-10 10:05:00 +00:00 |
Steve
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d6982e80ca
|
Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
Steve
|
65b62091d1
|
Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
Steve
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c224aff926
|
Show warning message and play sound when a missile is launched, targetting the player.
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2015-11-16 18:39:49 +00:00 |
Steve
|
91a2cda540
|
ECM fix.
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2015-11-16 16:25:08 +00:00 |
Steve
|
7df9ad09e2
|
Only draw bullets on screen.
|
2015-11-13 22:51:22 +00:00 |
Steve
|
f10ec392ef
|
Bullets get collision candidates from grid.
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2015-11-02 12:04:11 +00:00 |
Steve
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705a2cebe9
|
Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
Steve
|
a21153cb12
|
Further missile tweaks. Added launch sound effect.
|
2015-10-24 14:52:55 +01:00 |
Steve
|
05860ed8ca
|
Tweaks to missile behaviour, to increase accuracy.
|
2015-10-24 13:43:09 +01:00 |
Steve
|
a8a5d507fb
|
Added mag cannons and Ray.
|
2015-10-21 19:21:45 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |