3 second leeway for killing a surrendering target.

This commit is contained in:
Steve 2016-05-25 09:43:39 +01:00
parent b8a9608b10
commit 997574dbf3
1 changed files with 1 additions and 1 deletions

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@ -609,7 +609,7 @@ static int isSurrendering(void)
if (rand() % 100 > chance) if (rand() % 100 > chance)
{ {
self->aiActionTime = FPS * 2; self->aiActionTime = FPS * 3;
self->aiFlags |= AIF_AVOIDS_COMBAT; self->aiFlags |= AIF_AVOIDS_COMBAT;
self->aiFlags |= AIF_SURRENDERING; self->aiFlags |= AIF_SURRENDERING;