Commit Graph

49 Commits

Author SHA1 Message Date
Steve 942520b9a3 Make Hammerhead a target, to allow for trophy. 2016-08-11 11:39:13 +01:00
Steve 60fdcc5436 Increased time limit, due to spawn point range. 2016-08-10 13:02:55 +01:00
Steve b668b5051b Extended time limit. 2016-08-09 08:38:44 +01:00
Steve 1508667c5f Allow player to be killed. 2016-08-08 08:24:59 +01:00
Steve 3445d34497 Increased time limit, due to enemy spawn points being further out. 2016-08-05 08:39:53 +01:00
Steve e14cba3761 Challenge 10 fixes. 2016-07-29 09:56:27 +01:00
Steve 98d07fb09e Challenge 31. 2016-06-06 09:50:00 +01:00
Steve 95e9d4d9a0 Allow item images to be random. 2016-06-05 08:35:59 +01:00
Steve c745722c43 Challenge 30. 2016-06-05 08:33:26 +01:00
Steve 8df1c0f66a Renamed challenge. 2016-06-04 08:28:41 +01:00
Steve 995f69946a Challenge 29. 2016-06-04 08:28:30 +01:00
Steve a339467b48 Requirements adjustments. 2016-06-02 09:49:12 +01:00
Steve 5b18841bf7 Challenges 26, 27, and 28. 2016-06-02 09:48:54 +01:00
Steve a578729307 Challenges 24 and 25. 2016-06-01 09:30:49 +01:00
Steve 6d3b912afb Challenge 23. 2016-05-25 12:25:19 +01:00
Steve e0fb778c10 SIDE_REBEL -> SIDE_TZAC 2016-05-18 12:23:42 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve ab2e94a538 Auto-advance waypoint counter. 2016-04-16 14:04:11 +01:00
Steve 541c9af0b8 Spawners no longer enforce AIF_UNLIMITED_RANGE. 2016-04-15 13:17:00 +01:00
Steve 5887f30100 Dart naming update (SimpleDart = Simple Dart, etc) 2016-04-15 08:51:49 +01:00
Steve 8defda34e7 Marked civilians as NO_KILL. 2016-04-13 11:47:20 +01:00
Steve 19f69a6ffb Added challenge 14. 2016-04-13 11:04:15 +01:00
Steve f944222d7c Spawner bug fix. 2016-04-13 11:03:04 +01:00
Steve 9ed0e975a6 Added challenge 13. 2016-04-10 09:35:36 +01:00
Steve c44d605b13 Slightly increased time limit. 2016-04-02 16:38:01 +01:00
Steve 422901632f Added challenge #12. 2016-04-02 09:34:21 +01:00
Steve 4e8b85b6a1 Removed script-based spawner. Redundant. 2016-03-14 11:28:01 +00:00
Steve 380ca3e26a Tweaked accuracy threshold. 2016-03-14 08:30:34 +00:00
Steve 35b5e4a1c6 Misc cleanup. 2016-03-13 10:52:12 +00:00
Steve 34e4880535 Added challenge #11. 2016-03-13 10:50:41 +00:00
Steve 4f19dcb9a5 Added challenge #10. 2016-03-11 23:46:00 +00:00
Steve bc1c5d09a8 Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
Steve d597fa731a Added Challenge #9. 2016-03-07 12:29:34 +00:00
Steve 922b39c0ea Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point. 2016-03-06 09:47:44 +00:00
Steve fe55f2e8ba Challenge updates. 2016-03-05 15:34:49 +00:00
Steve 7979b175a2 Waypoint challenge updates. 2016-03-04 22:59:16 +00:00
Steve 2b3fecce88 Added Challenge #7. 2016-03-04 14:14:57 +00:00
Steve b136a6bb6c Time limit should be 30. 2016-03-03 17:20:51 +00:00
Steve c8dd06dcdc Added AUTO option for music. Reorganised music for easier scanning. 2016-03-03 16:16:12 +00:00
Steve 92a9cd7ce6 Challenge #6 2016-03-03 14:19:34 +00:00
Steve 4f6721cba4 Added 5th challenge mission. 2016-03-03 11:31:32 +00:00
Steve d5d5169078 Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00
Steve 2c71b16e17 Show and apply challenge restrictions. 2016-03-02 22:19:26 +00:00
Steve 9dac6aa0ba Challenge #4 tweaks. 2016-03-01 07:21:56 +00:00
Steve 9caca3ab82 Challenge 04. 2016-02-29 21:52:06 +00:00
Steve d869c22f36 Allow random planet and backgrounds for missions, using "AUTO" in mission definition. 2016-02-29 14:42:46 +00:00
Steve ad7a1eefda Challenge integration updates. 2016-02-28 13:02:57 +00:00
Steve 2e5b45064a Challenges integration. 2016-02-27 16:16:21 +00:00
Steve 266088f764 Start of restoring challenges. 2016-02-27 12:14:29 +00:00