Steve
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5e8b983f3e
|
Update to showing objective numbers.
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2016-04-07 12:39:53 +01:00 |
Steve
|
8705337e2a
|
Show number of conditions on HUD, as well as objectives.
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2016-03-29 07:19:39 +01:00 |
Steve
|
175b7e5ca0
|
Moved entity loading code out of mission.c, and into appropriate c files.
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2016-03-17 08:11:52 +00:00 |
Steve
|
1b43e4908c
|
Added ability to hide objective numbers.
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2016-03-16 19:24:41 +00:00 |
Steve
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4ef796bf92
|
Added id to objective, to allow script to function in non-English languages.
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2016-03-16 06:54:34 +00:00 |
Steve
|
e04ad44a1a
|
Eliminate all objective bug fix.
|
2016-03-06 17:27:23 +00:00 |
Steve
|
211df6d8ec
|
i18n updates.
|
2016-02-28 13:45:17 +00:00 |
Steve
|
ad7a1eefda
|
Challenge integration updates.
|
2016-02-28 13:02:57 +00:00 |
Steve
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e79d331599
|
Added ALL_OBJECTIVES_COMPLETE script command.
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2016-02-25 10:52:01 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
|
2016-02-21 15:50:27 +00:00 |
Steve
|
e31f39d3a9
|
Replaced "Dummy" missions with manual complete flag.
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2016-01-25 15:09:14 +00:00 |
Steve
|
672fd01282
|
Eliminate all tweaks.
|
2016-01-24 09:50:31 +00:00 |
Steve
|
1115309331
|
Attempt to complete eliminate all objective immediately, if no enemies are remaining.
|
2015-12-31 11:31:36 +00:00 |
Steve
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48f08a3fb0
|
Allowed locations to be activated by scripts. Added eliminate all objective type.
|
2015-12-22 17:58:18 +00:00 |
Steve
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01894d5150
|
Activate objectives by name, not number.
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2015-12-18 14:28:44 +00:00 |
Steve
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28b830a197
|
Invoke script when objective is complete.
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2015-11-30 12:41:27 +00:00 |
Steve
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f1f962aeae
|
Complete conditions when CompleteMission() is called.
|
2015-11-29 16:50:06 +00:00 |
Steve
|
eeaccec327
|
Update script function calls.
|
2015-11-29 12:55:15 +00:00 |
Steve
|
25ab01bc0d
|
Typo fix.
|
2015-11-20 22:47:08 +00:00 |
Steve
|
1760c9e3b3
|
Centralized mission failure logic.
|
2015-11-14 08:41:31 +00:00 |
Steve
|
f883423875
|
Added function to adjust target value of objectives (such as requiring fewer civs to rescue if some are killed).
|
2015-11-13 16:55:49 +00:00 |
Steve
|
44818d295a
|
Integrated triggers.
|
2015-10-29 11:08:47 +00:00 |
Steve
|
d0a3d0d6c5
|
Start of triggers.
|
2015-10-26 08:10:13 +00:00 |
Steve
|
c322cced55
|
Improved stats processing. Added pages to stats screen.
|
2015-10-25 00:01:46 +01:00 |
Steve
|
204055ea72
|
Added objective target types, and conditional objectives.
|
2015-10-22 07:08:03 +01:00 |
Steve
|
a8a5d507fb
|
Added mag cannons and Ray.
|
2015-10-21 19:21:45 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
|
2015-10-20 12:51:49 +01:00 |