Steve
|
af913bc4cf
|
Added Kingfisher.
|
2015-11-18 16:04:20 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
f642a80305
|
Updated mission to fit new AI system.
|
2015-11-18 11:28:37 +00:00 |
Steve
|
a776005a65
|
Reworked AI system, to make it more generic and flexible.
|
2015-11-18 11:27:05 +00:00 |
Steve
|
9a988ee94c
|
Adjusted shuttle speed.
|
2015-11-16 22:46:57 +00:00 |
Steve
|
b8c5653f0a
|
Added first shuttle mission.
|
2015-11-16 22:46:44 +00:00 |
Steve
|
5aa8e0280e
|
Added EF_MUST_DISABLE, to replace EF_DISABLE.
|
2015-11-16 16:24:57 +00:00 |
Steve
|
eb4db6028f
|
Tweaked Firefly and Leopard, to swap around weapons.
|
2015-11-16 16:24:16 +00:00 |
Steve
|
2546b904a8
|
Added requirement.
|
2015-11-16 14:39:34 +00:00 |
Steve
|
86c687f7ef
|
Added crate graphics.
|
2015-11-16 14:31:16 +00:00 |
Steve
|
8c0b7fdb2f
|
Further item code updates: allow items to be created and collected.
|
2015-11-16 12:31:50 +00:00 |
Steve
|
a040a8de98
|
Start of items.
|
2015-11-16 11:27:03 +00:00 |
Steve
|
627b18d0b7
|
Added shuttle.
|
2015-11-16 11:26:23 +00:00 |
Steve
|
c8489e7dc6
|
Added 3rd Warro evacuation mission.
|
2015-11-15 12:28:29 +00:00 |
Steve
|
67967a2a34
|
Tweaked Tug - no shields.
|
2015-11-15 11:29:59 +00:00 |
Steve
|
6ac2d23625
|
Renamed evacuation mission filenames.
|
2015-11-15 11:28:26 +00:00 |
Steve
|
235d471a3b
|
Added Tug.
|
2015-11-14 23:18:09 +00:00 |
Steve
|
71fe11f3e9
|
Added second Warro evacuation mission.
|
2015-11-14 11:42:18 +00:00 |
Steve
|
583ff9af05
|
Tweaked ATAF power.
|
2015-11-13 23:35:35 +00:00 |
Steve
|
af82086298
|
Tweaked Warro mission to require fewer civilians to rescue.
|
2015-11-13 23:35:17 +00:00 |
Steve
|
414c12e48f
|
Added initial Warro mission.
|
2015-11-13 18:26:49 +00:00 |
Steve
|
96641ffbd4
|
Civilian craft default to being mission targets.
|
2015-11-11 21:56:49 +00:00 |
Steve
|
ad405c57ae
|
Start of civilian ships: will follow player when close and flee in to extraction points.
|
2015-11-11 06:46:58 +00:00 |
Steve
|
236758e8eb
|
Halved firing rate of Firefly. Too fast right now.
|
2015-11-09 22:48:28 +00:00 |
Steve
|
36b315c56e
|
Fixed flags.
|
2015-11-02 18:58:26 +00:00 |
Steve
|
41c8607600
|
Increase ATAF shields.
|
2015-11-02 10:49:28 +00:00 |
Steve
|
b748d23267
|
Use grid cell coords for placing entities.
|
2015-11-02 10:49:10 +00:00 |
Steve
|
144143a049
|
(removed test mission)
|
2015-11-01 16:17:43 +00:00 |
Steve
|
35bcc099c5
|
Added Clarke and Iliad missions.
|
2015-11-01 13:38:54 +00:00 |
Steve
|
5466bb2ea5
|
Added Hyena and Leopard.
|
2015-11-01 11:36:23 +00:00 |
Steve
|
b1b8b7773b
|
Assigned missiles to fighters missing them.
|
2015-11-01 10:51:05 +00:00 |
Steve
|
fb35d551b7
|
Fireflies have two plasma cannons, and one particle cannon.
|
2015-10-30 22:36:31 +00:00 |
Steve
|
aaf58614f4
|
Allow enemies to fire missiles.
|
2015-10-30 21:55:01 +00:00 |
Steve
|
c506ad32cf
|
Make missiles more powerful. Save name of last mission star system.
|
2015-10-30 07:22:49 +00:00 |
Steve
|
a87395cc23
|
Allow enemies to flee.
|
2015-10-29 16:18:41 +00:00 |
Steve
|
6409e4ec11
|
Always shift entities, even if inactive.
|
2015-10-29 11:35:59 +00:00 |
Steve
|
44818d295a
|
Integrated triggers.
|
2015-10-29 11:08:47 +00:00 |
Steve
|
f197d656c4
|
Added 'combined guns' to allow for weapons to be fired together.
|
2015-10-29 10:14:21 +00:00 |
Steve
|
483768fe79
|
Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
|
2015-10-29 08:03:05 +00:00 |
Steve
|
81a3f26336
|
Tweaking speeds of fighters.
|
2015-10-28 19:20:24 +00:00 |
Steve
|
5c7b2a24bf
|
Integrated waypoints into objective system.
|
2015-10-28 19:12:58 +00:00 |
Steve
|
49832b114b
|
Updates to Mission Target logic. Tidying up of entity.c
|
2015-10-27 07:24:17 +00:00 |
Steve
|
73eb5517bf
|
Start of waypoints.
|
2015-10-26 17:27:43 +00:00 |
Steve
|
d0a3d0d6c5
|
Start of triggers.
|
2015-10-26 08:10:13 +00:00 |
Steve
|
37a0c77284
|
Updated game manual. Limited number of HUD messages. Tweaked fighters and missions.
|
2015-10-25 19:22:05 +00:00 |
Steve
|
cffc584d15
|
Added nymph definition. Updated Coyote mission and other fighters.
|
2015-10-25 14:08:32 +00:00 |
Steve
|
b6da6c2ec5
|
Allow for mixed fighter groups, using 'types'
|
2015-10-25 12:56:24 +00:00 |
Steve
|
5081b011cf
|
Allow disabled fighters to be destroyed. Added more challenges and stats.
|
2015-10-24 16:00:06 +01:00 |
Steve
|
a21153cb12
|
Further missile tweaks. Added launch sound effect.
|
2015-10-24 14:52:55 +01:00 |
Steve
|
5b7410dc1f
|
Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
|
2015-10-24 08:51:43 +01:00 |
Steve
|
67d92cedb9
|
Added ability to flag fighters and prevent team mates from killing mission targets.
|
2015-10-23 22:44:39 +01:00 |
Steve
|
f206f2052b
|
Allow for switching of weapons. Show weapon info on hud.
|
2015-10-23 07:08:18 +01:00 |
Steve
|
204055ea72
|
Added objective target types, and conditional objectives.
|
2015-10-22 07:08:03 +01:00 |
Steve
|
a8a5d507fb
|
Added mag cannons and Ray.
|
2015-10-21 19:21:45 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
|
2015-10-20 12:51:49 +01:00 |