Steve
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f10ec392ef
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Bullets get collision candidates from grid.
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2015-11-02 12:04:11 +00:00 |
Steve
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f667137521
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Added w and h variables for to entity and bullet, for use with grid and colliison detection.
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2015-11-02 07:57:33 +00:00 |
Steve
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443723f6b7
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Implemented camera, to aid fighter switching. Added prompts for switching fighters, when current one is destroyed.
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2015-10-31 23:09:43 +00:00 |
Steve
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f197d656c4
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Added 'combined guns' to allow for weapons to be fired together.
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2015-10-29 10:14:21 +00:00 |
Steve
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5c7b2a24bf
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Integrated waypoints into objective system.
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2015-10-28 19:12:58 +00:00 |
Steve
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705a2cebe9
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Removed Fighter struct and replaced with Entity.
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2015-10-26 19:16:12 +00:00 |
Steve
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c322cced55
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Improved stats processing. Added pages to stats screen.
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2015-10-25 00:01:46 +01:00 |
Steve
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5081b011cf
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Allow disabled fighters to be destroyed. Added more challenges and stats.
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2015-10-24 16:00:06 +01:00 |
Steve
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a21153cb12
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Further missile tweaks. Added launch sound effect.
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2015-10-24 14:52:55 +01:00 |
Steve
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05860ed8ca
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Tweaks to missile behaviour, to increase accuracy.
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2015-10-24 13:43:09 +01:00 |
Steve
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f206f2052b
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Allow for switching of weapons. Show weapon info on hud.
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2015-10-23 07:08:18 +01:00 |
Steve
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a8a5d507fb
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Added mag cannons and Ray.
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2015-10-21 19:21:45 +01:00 |
Steve
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24bf15ce09
|
Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |