Steve
|
ceac73c348
|
Challenge 20.
|
2016-05-11 09:53:29 +01:00 |
Steve
|
9b6144de5b
|
Disable limit of 5.
|
2016-05-10 14:56:57 +01:00 |
Steve
|
afd88ba8ed
|
Added challenge 19.
|
2016-05-10 10:00:19 +01:00 |
Steve
|
1d253038b6
|
Added challenge 18.
|
2016-05-09 09:34:31 +01:00 |
Steve
|
a5aea11e6f
|
Appended number to description and name.
|
2016-05-09 09:32:46 +01:00 |
Steve
|
86e0443067
|
Challenge tweaks.
|
2016-05-08 18:59:44 +01:00 |
Steve
|
5d98de8706
|
Added challenge 17.
|
2016-05-08 08:56:08 +01:00 |
Steve
|
f7684fc6ba
|
Impose 4 minute time limit.
|
2016-05-07 16:36:02 +01:00 |
Steve
|
d4565f3bc7
|
Challenge 16.
|
2016-05-07 10:45:03 +01:00 |
Steve
|
9dade23e46
|
Hint as to what to do.
|
2016-05-06 11:38:01 +01:00 |
Steve
|
063b4d5d4b
|
Added challenge 15.
|
2016-05-06 10:57:23 +01:00 |
Steve
|
ab2e94a538
|
Auto-advance waypoint counter.
|
2016-04-16 14:04:11 +01:00 |
Steve
|
541c9af0b8
|
Spawners no longer enforce AIF_UNLIMITED_RANGE.
|
2016-04-15 13:17:00 +01:00 |
Steve
|
5887f30100
|
Dart naming update (SimpleDart = Simple Dart, etc)
|
2016-04-15 08:51:49 +01:00 |
Steve
|
8defda34e7
|
Marked civilians as NO_KILL.
|
2016-04-13 11:47:20 +01:00 |
Steve
|
19f69a6ffb
|
Added challenge 14.
|
2016-04-13 11:04:15 +01:00 |
Steve
|
f944222d7c
|
Spawner bug fix.
|
2016-04-13 11:03:04 +01:00 |
Steve
|
9ed0e975a6
|
Added challenge 13.
|
2016-04-10 09:35:36 +01:00 |
Steve
|
c44d605b13
|
Slightly increased time limit.
|
2016-04-02 16:38:01 +01:00 |
Steve
|
422901632f
|
Added challenge #12.
|
2016-04-02 09:34:21 +01:00 |
Steve
|
4e8b85b6a1
|
Removed script-based spawner. Redundant.
|
2016-03-14 11:28:01 +00:00 |
Steve
|
380ca3e26a
|
Tweaked accuracy threshold.
|
2016-03-14 08:30:34 +00:00 |
Steve
|
35b5e4a1c6
|
Misc cleanup.
|
2016-03-13 10:52:12 +00:00 |
Steve
|
34e4880535
|
Added challenge #11.
|
2016-03-13 10:50:41 +00:00 |
Steve
|
4f19dcb9a5
|
Added challenge #10.
|
2016-03-11 23:46:00 +00:00 |
Steve
|
bc1c5d09a8
|
Replaced extraction point with jumpgate.
|
2016-03-07 17:12:21 +00:00 |
Steve
|
d597fa731a
|
Added Challenge #9.
|
2016-03-07 12:29:34 +00:00 |
Steve
|
922b39c0ea
|
Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point.
|
2016-03-06 09:47:44 +00:00 |
Steve
|
fe55f2e8ba
|
Challenge updates.
|
2016-03-05 15:34:49 +00:00 |
Steve
|
7979b175a2
|
Waypoint challenge updates.
|
2016-03-04 22:59:16 +00:00 |
Steve
|
2b3fecce88
|
Added Challenge #7.
|
2016-03-04 14:14:57 +00:00 |
Steve
|
b136a6bb6c
|
Time limit should be 30.
|
2016-03-03 17:20:51 +00:00 |
Steve
|
c8dd06dcdc
|
Added AUTO option for music. Reorganised music for easier scanning.
|
2016-03-03 16:16:12 +00:00 |
Steve
|
92a9cd7ce6
|
Challenge #6
|
2016-03-03 14:19:34 +00:00 |
Steve
|
4f6721cba4
|
Added 5th challenge mission.
|
2016-03-03 11:31:32 +00:00 |
Steve
|
d5d5169078
|
Accuracy for rockets and missiles, not just shots.
|
2016-03-03 09:12:08 +00:00 |
Steve
|
2c71b16e17
|
Show and apply challenge restrictions.
|
2016-03-02 22:19:26 +00:00 |
Steve
|
9dac6aa0ba
|
Challenge #4 tweaks.
|
2016-03-01 07:21:56 +00:00 |
Steve
|
9caca3ab82
|
Challenge 04.
|
2016-02-29 21:52:06 +00:00 |
Steve
|
d869c22f36
|
Allow random planet and backgrounds for missions, using "AUTO" in mission definition.
|
2016-02-29 14:42:46 +00:00 |
Steve
|
ad7a1eefda
|
Challenge integration updates.
|
2016-02-28 13:02:57 +00:00 |
Steve
|
2e5b45064a
|
Challenges integration.
|
2016-02-27 16:16:21 +00:00 |
Steve
|
266088f764
|
Start of restoring challenges.
|
2016-02-27 12:14:29 +00:00 |