Steve
|
bc1c5d09a8
|
Replaced extraction point with jumpgate.
|
2016-03-07 17:12:21 +00:00 |
Steve
|
09a89e692b
|
Added time up status for finishing a challenge already partly passed.
|
2016-03-05 15:34:37 +00:00 |
Steve
|
7f98080a18
|
Added new backgrounds.
|
2016-02-29 12:09:14 +00:00 |
Steve
|
f153383f9e
|
Challenge mission graphics.
|
2016-02-27 18:08:43 +00:00 |
Steve
|
bbd42a0456
|
Removed black outline.
|
2016-02-22 16:12:49 +00:00 |
Steve
|
480192efe1
|
Created second UNF Corvette.
|
2016-02-20 07:23:24 +00:00 |
Steve
|
757b942174
|
Added hud icons for armour, shield, ecm, and boost.
|
2016-02-15 16:59:47 +00:00 |
Steve
|
b8ba509d27
|
Updated CSN Corvette #2.
|
2016-02-12 22:31:12 +00:00 |
Steve
|
6256e97414
|
Start of second CSN corvette.
|
2016-02-11 15:40:44 +00:00 |
Steve
|
354b4cd9d2
|
Added Plasma Turret cannon.
|
2016-01-23 14:15:05 +00:00 |
Steve
|
bd6ef78687
|
Iniital version of second INF corvette.
|
2016-01-21 17:08:40 +00:00 |
Steve
|
9093a53a19
|
Start of second INF corvette.
|
2016-01-21 12:49:30 +00:00 |
Steve
|
277092cdbc
|
Using arrow to indicate more weapons available on HUD.
|
2015-12-28 13:44:57 +00:00 |
Steve
|
6cebdd6a89
|
Various spacecraft tweaks.
|
2015-12-27 18:02:41 +00:00 |
Steve
|
c0804b8732
|
Swapped Lynx and Leopard graphics.
|
2015-12-26 22:03:27 +00:00 |
Steve
|
9d312fd1a7
|
Added Lynx UNF bomber.
|
2015-12-26 21:09:08 +00:00 |
Steve
|
7f055102bf
|
Split space craft into separate lists.
|
2015-12-26 21:08:53 +00:00 |
Steve
|
4345a01e3f
|
Added munitions ship.
|
2015-12-24 20:18:40 +00:00 |
Steve
|
ff953cf0e7
|
Supply ship updates.
|
2015-12-24 11:53:49 +00:00 |
Steve
|
f2cd43c95e
|
Added supply ship.
|
2015-12-24 08:57:00 +00:00 |
Steve
|
7855cd59ea
|
CSN corvette graphics tweaks.
|
2015-12-19 16:16:08 +00:00 |
Steve
|
4bf78f0138
|
Further CSN corvette updates.
|
2015-12-19 12:49:02 +00:00 |
Steve
|
df04ff1439
|
Start of CSN corvette.
|
2015-12-19 12:30:02 +00:00 |
Steve
|
7325bbe506
|
INF Corvette updates.
|
2015-12-18 08:26:21 +00:00 |
Steve
|
929e942bba
|
INF corvette graphic updates.
|
2015-12-17 23:15:10 +00:00 |
Steve
|
81a536177c
|
Added INF corvette.
|
2015-12-16 22:39:59 +00:00 |
Steve
|
743786efb8
|
Added debris.
|
2015-12-13 14:50:54 +00:00 |
Steve
|
5416debc21
|
Corvette graphics updates.
|
2015-12-12 14:56:33 +00:00 |
Steve
|
fb41a28c0c
|
Corvette graphics updates.
|
2015-12-12 12:17:29 +00:00 |
Steve
|
1fa033bc7e
|
Relocated corvette graphics.
|
2015-12-10 17:50:03 +00:00 |
Steve
|
ede17199c3
|
Created corvette.
|
2015-12-10 10:04:00 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
|
2015-12-07 19:19:14 +00:00 |
Steve
|
109e1c1788
|
Converted ODPs to turrets. Added rocket turret.
|
2015-11-30 11:29:33 +00:00 |
Steve
|
542209c24c
|
Added ECM effect.
|
2015-11-29 08:34:25 +00:00 |
Steve
|
95e26f3e7b
|
Start of mouse control integration.
|
2015-11-23 14:52:11 +00:00 |
Steve
|
2279bf55c8
|
Made mag bolt circular, for variation.
|
2015-11-18 18:38:49 +00:00 |
Steve
|
ede89eefd1
|
Shield damage effect updates. Laser will cause shield to disable for 10 seconds.
|
2015-11-18 16:04:12 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
86c687f7ef
|
Added crate graphics.
|
2015-11-16 14:31:16 +00:00 |
Steve
|
a040a8de98
|
Start of items.
|
2015-11-16 11:27:03 +00:00 |
Steve
|
627b18d0b7
|
Added shuttle.
|
2015-11-16 11:26:23 +00:00 |
Steve
|
235d471a3b
|
Added Tug.
|
2015-11-14 23:18:09 +00:00 |
Steve
|
ad405c57ae
|
Start of civilian ships: will follow player when close and flee in to extraction points.
|
2015-11-11 06:46:58 +00:00 |
Steve
|
b6f28bdb9a
|
Reduced opacity of mini radar.
|
2015-11-09 22:47:54 +00:00 |
Steve
|
faf6c9890c
|
Start of extraction points.
|
2015-11-09 22:46:57 +00:00 |
Steve
|
a7c1906950
|
Replaced radar drawCircle call with graphic. Added radar range warning.
|
2015-11-02 10:11:47 +00:00 |
Steve
|
d1eab8eaec
|
Updated Mission Completed ... Failed texts.
|
2015-10-30 22:35:41 +00:00 |
Steve
|
73eb5517bf
|
Start of waypoints.
|
2015-10-26 17:27:43 +00:00 |
Steve
|
5b7410dc1f
|
Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
|
2015-10-24 08:51:43 +01:00 |
Steve
|
daf69096b4
|
Show indicator arrow for star systems with available missions.
|
2015-10-20 17:20:55 +01:00 |