tbftss/src/battle
Steve d2a234839b Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
..
ai.c i18n updates. 2016-02-28 13:45:17 +00:00
ai.h i18n updates. 2016-02-28 13:45:17 +00:00
battle.c Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00
battle.h Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00
bullets.c Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
bullets.h Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
capitalShips.c Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
capitalShips.h Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
debris.c Array resize bug fixes. 2016-02-24 23:12:13 +00:00
debris.h Start of bullet, debris, and effect performance updates. Dynamic array sizing. 2016-02-24 15:02:51 +00:00
effects.c Fixed for point effects not showing. 2016-02-25 16:43:26 +00:00
effects.h Array resize bug fixes. 2016-02-24 23:12:13 +00:00
entities.c Challenge integration updates. 2016-02-28 13:02:57 +00:00
entities.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
extractionPoint.c Use battle sound (distance) instead of normal sound. 2016-02-29 09:23:14 +00:00
extractionPoint.h Use battle sound (distance) instead of normal sound. 2016-02-29 09:23:14 +00:00
fighters.c Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
fighters.h Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
hud.c Refactored challenge data, for display on Challenge Home. 2016-03-02 06:46:13 +00:00
hud.h Refactored challenge data, for display on Challenge Home. 2016-03-02 06:46:13 +00:00
items.c Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
items.h Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
locations.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
locations.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
messageBox.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
messageBox.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
missionInfo.c Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00
missionInfo.h Challenge integration updates. 2016-02-28 13:02:57 +00:00
objectives.c i18n updates. 2016-02-28 13:45:17 +00:00
objectives.h i18n updates. 2016-02-28 13:45:17 +00:00
player.c Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
player.h Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
quadtree.c Removed redundant calls. 2016-02-22 21:45:02 +00:00
quadtree.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
radar.c i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
radar.h i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
rope.c i18n updates. 2016-02-28 13:45:17 +00:00
rope.h i18n updates. 2016-02-28 13:45:17 +00:00
script.c i18n updates. 2016-02-28 13:45:17 +00:00
script.h Further i18n integration updates. 2016-02-28 09:59:33 +00:00
starfield.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
starfield.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
waypoints.c Waypoint challenge updates. 2016-03-04 22:59:16 +00:00
waypoints.h i18n updates. 2016-02-28 13:45:17 +00:00