tbftss/src/battle
Steve e8d63df494 Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
#	src/battle/battle.c
#	src/challenges/challengeHome.c
2016-03-10 12:04:04 +00:00
..
ai.c Allow tugs with AIF_UNLIMITED_RANGE to find targets anywhere. 2016-03-10 11:57:05 +00:00
ai.h MIsc. clean up. 2016-03-10 11:58:10 +00:00
battle.c Merge remote-tracking branch 'origin/develop' into trophies 2016-03-10 12:04:04 +00:00
battle.h Added time up status for finishing a challenge already partly passed. 2016-03-05 15:34:37 +00:00
bullets.c Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
bullets.h Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
capitalShips.c Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status. 2016-03-08 14:28:11 +00:00
capitalShips.h Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
debris.c Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
debris.h Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
effects.c Drawn effects bug fix. 2016-03-10 11:56:27 +00:00
effects.h Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
entities.c Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status. 2016-03-08 14:28:11 +00:00
entities.h MIsc. clean up. 2016-03-10 11:58:10 +00:00
fighters.c Mark craft as stolen if they are moved to jumpgate by a vessel not on your side. 2016-03-09 23:20:50 +00:00
fighters.h Allows show killed message during a challenge battle. 2016-03-07 12:31:43 +00:00
hud.c Added new HUD icons. 2016-03-09 23:18:40 +00:00
hud.h Refactored challenge data, for display on Challenge Home. 2016-03-02 06:46:13 +00:00
items.c Added item collection challenges. 2016-03-07 12:29:23 +00:00
items.h Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
jumpgate.c Spin jumpgate portal a little faster. 2016-03-09 23:21:51 +00:00
jumpgate.h Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status. 2016-03-08 14:28:11 +00:00
locations.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
locations.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
messageBox.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
messageBox.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
missionInfo.c Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
missionInfo.h Challenge integration updates. 2016-02-28 13:02:57 +00:00
objectives.c Eliminate all objective bug fix. 2016-03-06 17:27:23 +00:00
objectives.h i18n updates. 2016-02-28 13:45:17 +00:00
player.c Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
player.h Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
quadtree.c Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
quadtree.h Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
radar.c i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
radar.h i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
rope.c Rope cutting bug fix. 2016-03-10 11:56:38 +00:00
rope.h i18n updates. 2016-02-28 13:45:17 +00:00
script.c Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status. 2016-03-08 14:28:11 +00:00
script.h Allow challenges to be ended via the script. 2016-03-07 12:30:20 +00:00
starfield.c Updated copyright dates. 2016-02-21 15:50:27 +00:00
starfield.h Updated copyright dates. 2016-02-21 15:50:27 +00:00
waypoints.c Waypoint challenge updates. 2016-03-04 22:59:16 +00:00
waypoints.h i18n updates. 2016-02-28 13:45:17 +00:00