Commit Graph

333 Commits

Author SHA1 Message Date
Steve e8d63df494 Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
#	src/battle/battle.c
#	src/challenges/challengeHome.c
2016-03-10 12:04:04 +00:00
Steve 25b641c8d4 MIsc. clean up. 2016-03-10 11:58:10 +00:00
Steve 108dfa44d7 Allow tugs with AIF_UNLIMITED_RANGE to find targets anywhere. 2016-03-10 11:57:05 +00:00
Steve 3a0618b150 Rope cutting bug fix. 2016-03-10 11:56:38 +00:00
Steve 812f69b02e Drawn effects bug fix. 2016-03-10 11:56:27 +00:00
Steve 0bcc69ee69 Move planet a little faster. 2016-03-09 23:25:27 +00:00
Steve 1a4b5c679c Don't attach rope to vessel with rope already attached. 2016-03-09 23:25:12 +00:00
Steve 7789d3ab64 Remove rope flags when rope is detached. 2016-03-09 23:22:32 +00:00
Steve c9bde77bca Spin jumpgate portal a little faster. 2016-03-09 23:21:51 +00:00
Steve 46503f4fe7 Mark craft as stolen if they are moved to jumpgate by a vessel not on your side. 2016-03-09 23:20:50 +00:00
Steve bb892c1efe Added new HUD icons. 2016-03-09 23:18:40 +00:00
Steve ba5260104a Check trophies at start of galactic map. 2016-03-09 15:53:56 +00:00
Steve f867e793bd Trophy prototyping. 2016-03-09 11:51:26 +00:00
Steve fb584735c6 Jumpgate updates. 2016-03-08 19:00:56 +00:00
Steve 7118c10648 Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status. 2016-03-08 14:28:11 +00:00
Steve 22b5267ffd Initially add all entities to quadtree, to avoid the popping effect. 2016-03-08 07:12:06 +00:00
Steve 99013a4e99 Allow jumpgate to be put into "sleep" state: effectively inactive. 2016-03-08 06:55:41 +00:00
Steve a74ff87a46 Added portal effect to jumpgate. 2016-03-07 22:50:41 +00:00
Steve 798135eadf Don't allow rogue files to crash game at startup. 2016-03-07 19:03:55 +00:00
Steve bc1c5d09a8 Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
Steve bd715286a1 Allows show killed message during a challenge battle. 2016-03-07 12:31:43 +00:00
Steve 6ef07a65e2 Craft marked as EF_AI_TARGET will be attacked even if they are dodging and avoiding combat. 2016-03-07 12:31:22 +00:00
Steve 16591691b5 Allow challenges to be ended via the script. 2016-03-07 12:30:20 +00:00
Steve 4a52bb1fce Added item collection challenges. 2016-03-07 12:29:23 +00:00
Steve e04ad44a1a Eliminate all objective bug fix. 2016-03-06 17:27:23 +00:00
Steve 5764e0a4b2 Capital ships destroyed / lost triggers. 2016-03-06 17:14:13 +00:00
Steve 497977c665 Don't add capital ship components to quadtree until they've been positioned. 2016-03-06 17:13:57 +00:00
Steve 922b39c0ea Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point. 2016-03-06 09:47:44 +00:00
Steve e28390a496 Added array resize function (not using realloc because it doesn't zero the new array). 2016-03-05 23:56:21 +00:00
Steve 09a89e692b Added time up status for finishing a challenge already partly passed. 2016-03-05 15:34:37 +00:00
Steve f55a4e57c8 Pressing ESCAPE blocks when awaiting widget input. 2016-03-05 13:49:07 +00:00
Steve d2a234839b Integrated mouse control mappings. 2016-03-05 13:21:17 +00:00
Steve 7979b175a2 Waypoint challenge updates. 2016-03-04 22:59:16 +00:00
Steve 159d36017b Centralizing getFileLocation() to make file loading more transparent. 2016-03-04 14:29:50 +00:00
Steve 95cb35d5a1 Added getJSONValue to aid with optional JSON data. 2016-03-04 14:14:04 +00:00
Steve b6012a2e21 Merged config branch. 2016-03-03 18:03:07 +00:00
Steve ed9b02a917 Disabled entities now become secondary targets. 2016-03-03 11:31:18 +00:00
Steve d5d5169078 Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00
Steve 11d5ed635f Challenge processing fixes. 2016-03-03 07:44:04 +00:00
Steve cb34b3b9b6 Maximum of 3 challenges per challenge mission. 2016-03-02 23:20:37 +00:00
Steve 2c71b16e17 Show and apply challenge restrictions. 2016-03-02 22:19:26 +00:00
Steve 0c31b2204c Refactored challenge data, for display on Challenge Home. 2016-03-02 06:46:13 +00:00
Steve 1c270888aa Removed mouse warping. Is too jarring. 2016-02-29 16:05:35 +00:00
Steve 8242dbf037 Use getFileLocation for loading files (install is broken on Linux). 2016-02-29 14:43:24 +00:00
Steve 10cc12bd70 i18n updates. 2016-02-29 10:47:41 +00:00
Steve 83523f868a Use battle sound (distance) instead of normal sound. 2016-02-29 09:23:14 +00:00
Steve 211df6d8ec i18n updates. 2016-02-28 13:45:17 +00:00
Steve ad7a1eefda Challenge integration updates. 2016-02-28 13:02:57 +00:00
Steve 44c7e78606 Further i18n integration updates. 2016-02-28 09:59:33 +00:00
Steve 58e7b9b8ea i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00