Steve
|
1fbf7971b8
|
Moved bullets into entities/bullets.
|
2018-02-04 11:00:14 +00:00 |
Steve
|
9841418d20
|
Weapon fixes.
|
2018-02-04 09:50:07 +00:00 |
Steve
|
d3db893190
|
Moved nothing() to MIA.
|
2018-02-03 18:32:12 +00:00 |
Steve
|
c77cea92a6
|
Collision bug fixes.
|
2018-02-03 11:32:03 +00:00 |
Steve
|
0df09f914a
|
Particles processing, Bob, and entity actions.
|
2018-02-01 21:51:43 +00:00 |
Steve
|
21e50e51e7
|
Use sprite pointers, rather than ints.
|
2018-01-29 23:00:14 +00:00 |
Steve
|
d999c14776
|
Start of entity loading.
|
2018-01-29 22:12:18 +00:00 |
Steve
|
53c8c4984e
|
Using anonymous structures to shrink size of Entity object.
|
2018-01-28 08:30:53 +00:00 |
Steve
|
4a77cf6e4d
|
Added doors.
|
2018-01-27 10:21:45 +00:00 |
Steve
|
e4f9c33c74
|
Added destructable.
|
2018-01-27 08:28:50 +00:00 |
Steve
|
45244303f8
|
Added new bullet struct.
|
2018-01-27 08:13:50 +00:00 |
Steve
|
8e2ed9bace
|
Cell, Cherry. Code clean up.
|
2018-01-26 19:24:03 +00:00 |
Steve
|
9e9de85e7e
|
Added Blob Bosses code; Blaze and Frost.
|
2018-01-26 07:56:12 +00:00 |
Steve
|
7a2529d250
|
Teeka.
|
2018-01-25 08:11:45 +00:00 |
Steve
|
ea65dd3256
|
MIA.
|
2018-01-25 07:41:10 +00:00 |
Steve
|
2959f9515d
|
Unit.
|
2018-01-24 22:15:24 +00:00 |
Steve
|
d8577fb6a5
|
Particles.
|
2018-01-23 07:42:13 +00:00 |
Steve
|
bcb2bf1391
|
Weapons.
|
2018-01-22 21:47:04 +00:00 |
Steve
|
fd57743511
|
Start of items.
|
2018-01-22 08:27:08 +00:00 |
Steve
|
5b37609404
|
Explosions.
|
2018-01-22 07:44:15 +00:00 |
Steve
|
f3bf387d98
|
Start of combat-related code.
|
2018-01-21 16:50:14 +00:00 |