Commit Graph

462 Commits

Author SHA1 Message Date
Steve b4f9692f75 Make pistols appear a little less often. 2018-03-03 16:05:17 +00:00
Steve 8bbdeb9407 Don't scale objects if they already fit into the slot. 2018-03-03 16:05:04 +00:00
Steve fca87f6575 Use MAX_DESCRIPTION_LENGTH to prevent target name truncation. 2018-03-03 16:04:40 +00:00
Steve 6ba888436b Ensure Bob faces correct way at beginning of mission. 2018-03-03 16:04:18 +00:00
Steve 53ee605bd4 Pause sound when observing entity activation. 2018-03-03 07:41:51 +00:00
Steve 741efd01ad Set eliminate all enemies if we need to clear the level. 2018-03-03 07:41:38 +00:00
Steve 0c2f069fef Only count laser hits once. 2018-03-03 07:41:05 +00:00
Steve f634a28127 Scroll to observing entity. 2018-03-02 22:21:45 +00:00
Steve 7a79ef4b53 Tidied headers. 2018-03-02 08:30:39 +00:00
Steve 1d01bec093 Show fewer stats per page. 2018-03-02 08:29:36 +00:00
Steve 0a5d2d8cfb Show additional stats. 2018-03-02 08:09:04 +00:00
Steve eb6e653837 Cell and heart saving bug fix. 2018-03-01 22:30:33 +00:00
Steve 7037b40c7b Display time played correctly. 2018-03-01 08:24:05 +00:00
Steve 2634a6fd97 Tidied all header. 2018-03-01 07:52:50 +00:00
Steve a895dad6d9 Tidy headers update. 2018-03-01 07:51:39 +00:00
Steve dd7188afc7 Store Bob's facing, to restore when resetting. 2018-03-01 07:41:04 +00:00
Steve 4d086a5136 Show more entity location information on the radar. 2018-02-28 21:59:20 +00:00
Steve 7805a128ad Clear old message, to allow repeats. 2018-02-28 08:29:30 +00:00
Steve 695e1fc5da Don't observe entities that are close to another that is already being observed. 2018-02-28 08:00:24 +00:00
Steve c98e93ee2b Pause audio when pausing game / viewing radar. 2018-02-28 07:52:38 +00:00
Steve 6b246971b3 Tidied headers. 2018-02-27 22:35:31 +00:00
Steve 18fa11d278 Start of extra blood / explosions. 2018-02-27 21:55:15 +00:00
Steve d2bc37eebf Allow selection of screen resolution. 2018-02-27 21:54:52 +00:00
Steve 20d1548f42 Fully clean trophy bug fix. 2018-02-27 08:16:34 +00:00
Steve b31d061d42 Only print item quantity if it's more than 0. 2018-02-27 08:16:18 +00:00
Steve 4d41f7f56c Load new sounds. 2018-02-27 08:16:06 +00:00
Steve 938fbaf9e0 Destructable death bug fix. 2018-02-27 08:15:53 +00:00
Steve 24d26b094c Sort inventory when item is removed. 2018-02-27 08:14:54 +00:00
Steve a085a028b9 Laser trap and item pad sound effects. 2018-02-27 08:14:37 +00:00
Steve 80f8af703a Always play explosion sound in channel 0. 2018-02-27 08:14:21 +00:00
Steve af4ce38296 Added directional audio. 2018-02-26 18:56:13 +00:00
Steve a729bfe7ee Anchor radar at bottom of map. 2018-02-26 08:19:21 +00:00
Steve 42c6c43cd8 v0.6-01 screenshot. 2018-02-26 07:53:22 +00:00
Steve 583373402a Allow random screenshots to be taken. 2018-02-26 07:53:12 +00:00
Steve bf9ab57e2f Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
Steve 5282345dc6 Misc. code fixes. 2018-02-25 17:32:29 +00:00
Steve df6bda4629 More variation in decoration movement. 2018-02-25 17:32:15 +00:00
Steve 89f2e399a5 Quadtree add / remove bug fixes. 2018-02-25 17:31:32 +00:00
Steve 4ff02a82e5 Don't allow weapon to be fired if owner's facing is FACING_DIE. 2018-02-25 17:30:05 +00:00
Steve 501db4420b Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
Steve 5f7367403d Check for fully completed mission in PostMission. 2018-02-25 12:53:48 +00:00
Steve 443255baea Debugging stuff. 2018-02-25 12:36:34 +00:00
Steve 68fff35e1a Don't display blank messages. 2018-02-25 12:36:12 +00:00
Steve a13e22fb85 Play menu sounds. 2018-02-25 12:23:00 +00:00
Steve b3e87f8cfb Start of game over handling. 2018-02-25 12:12:31 +00:00
Steve befea2ac65 Allow entities to mostly go offscreen, but not enough to let the player cut across the level. 2018-02-25 08:36:40 +00:00
Steve 537f3c42ff Extern fixes. 2018-02-25 07:55:17 +00:00
Steve ada4768efd Implemented Tank Commander boss. 2018-02-25 07:55:06 +00:00
Steve 15d6ca5678 Added EyeDroid Commander boss battle. 2018-02-24 16:53:03 +00:00
Steve 1c149695e2 Use ints instead of float. 2018-02-24 16:01:36 +00:00