breakhack/README.md

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[![Build Status](https://travis-ci.org/LiquidityC/breakhack.svg?branch=master)](https://travis-ci.org/LiquidityC/breakhack)
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Something in the ways of NETHACK
================================
A simple nethack similar game written in C using SDL2.
Idea
----
Randomly generated maps/rooms. Leveling system, permadeath,
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multiple classes. Casual and fun for 10-20 minutes during a break
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from regular work/play.
I wanted to practice C and I'm comfortable using SDL2. The assets
are graciously taken from the web. More info in the README in the
assets folder.
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Future
------
I'm planning on releaseing this game on Steam once I'm happy with it.
Not to get rich, mostly because I think it will look nice on my resumé.
the code will remain open source under GPLv3 even after a possible Steam
release. So you'll still be able to download and compile it yourself if you
can and want to.
Contribute
----------
Have an idea and able to implement it? Fork and send me a pull request and
I'll check it out. If I like it I will add it. If it's a big thing I'll add
your name to the credits list (once I add it in game).
Links
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- [https://liquidityc.itch.io/breakhack](https://liquidityc.itch.io/breakhack)