2018-08-12 09:13:18 +02:00
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "texture.h"
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#include "linkedlist.h"
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#include "sprite.h"
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#include "camera.h"
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typedef struct Screen {
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LinkedList *sprites;
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LinkedList *textures;
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} Screen;
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Screen *
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screen_create_credits(SDL_Renderer*);
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2018-08-12 19:43:33 +02:00
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Screen *
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screen_create_hiscore(SDL_Renderer*);
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2018-10-22 09:15:41 +02:00
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Screen *
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screen_create_characterselect(SDL_Renderer*);
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2018-08-12 09:13:18 +02:00
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void
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screen_render(Screen *screen, Camera *cam);
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void
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screen_destroy(Screen *screen);
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