2018-02-16 18:11:26 +01:00
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/*
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* BreakHack - A dungeone crawler RPG
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* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2017-12-22 15:15:40 +01:00
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#ifndef GUI_H_
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#define GUI_H_
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2018-02-03 13:02:39 +01:00
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#define LOG_LINES_COUNT 10
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2018-01-23 14:11:03 +01:00
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#define LOG_FONT_SIZE 8
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2018-01-31 20:59:55 +01:00
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#define LABEL_FONT_SIZE 8
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2018-01-23 14:11:03 +01:00
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2018-03-07 16:02:56 +01:00
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#define EVENT_MESSAGE_DISPLAY_TIME 2500
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#define EVENT_MESSAGE_FONT_SIZE 20
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2017-12-22 15:15:40 +01:00
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#include "linkedlist.h"
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#include "sprite.h"
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#include "camera.h"
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2018-01-31 13:52:11 +01:00
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#include "player.h"
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2018-03-07 16:02:56 +01:00
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#include "timer.h"
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2017-12-22 15:15:40 +01:00
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2018-01-31 20:59:55 +01:00
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typedef enum Label_e {
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LEVEL_LABEL,
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CURRENT_XP_LABEL,
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GOLD_LABEL,
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DUNGEON_LEVEL_LABEL,
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2018-02-03 13:02:39 +01:00
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HEALTH_POTION_LABEL,
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2018-03-13 16:13:54 +01:00
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DAGGER_LABEL,
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2018-01-31 20:59:55 +01:00
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LABEL_COUNT
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} LabelIndex;
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2018-08-20 14:30:31 +02:00
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typedef struct Gui {
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2017-12-22 15:15:40 +01:00
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LinkedList *sprites;
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LinkedList *health;
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2018-01-31 13:52:11 +01:00
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LinkedList *xp_bar;
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2018-05-09 00:21:38 +02:00
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Sprite *bottomFrame;
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2018-08-21 15:44:12 +02:00
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Sprite *statsFrame;
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Sprite *miniMapFrame;
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2018-01-31 20:59:55 +01:00
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Sprite *labels[LABEL_COUNT];
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2018-08-20 14:30:31 +02:00
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Sprite *activeTooltip;
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2018-01-23 14:11:03 +01:00
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Texture *log_lines[LOG_LINES_COUNT];
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2018-03-07 16:02:56 +01:00
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Texture *event_message;
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Timer *event_message_timer;
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2017-12-22 15:15:40 +01:00
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} Gui;
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2018-01-31 13:52:11 +01:00
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Gui*
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2018-05-09 00:21:38 +02:00
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gui_create(Camera *);
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2017-12-22 15:15:40 +01:00
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2018-01-31 13:52:11 +01:00
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void
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2018-01-31 20:59:55 +01:00
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gui_update_player_stats(Gui*, Player*, Map*, SDL_Renderer*);
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2018-01-23 12:14:44 +01:00
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2018-01-31 13:52:11 +01:00
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void
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2018-05-09 00:21:38 +02:00
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gui_render_panel(Gui*, Camera*);
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2017-12-22 15:15:40 +01:00
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2018-08-21 15:44:12 +02:00
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void
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gui_render_minimap(Gui*, Map*, Camera*);
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2018-01-31 13:52:11 +01:00
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void
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2018-05-09 00:21:38 +02:00
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gui_render_log(Gui*, Camera*);
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2018-01-23 14:11:03 +01:00
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2018-03-07 16:02:56 +01:00
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void
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gui_render_event_message(Gui*, Camera*);
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2018-08-20 14:30:31 +02:00
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void
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gui_render_tooltip(Gui*, Camera*);
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2018-01-31 13:52:11 +01:00
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void
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gui_log(const char *fmt, ...);
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2018-03-07 16:02:56 +01:00
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void
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gui_event_message(const char *fmt, ...);
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void
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gui_clear_message_log(void);
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2018-01-31 13:52:11 +01:00
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void
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gui_destroy(Gui*);
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2017-12-22 15:15:40 +01:00
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#endif // GUI_H_
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