breakhack/src/menu.h

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/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MENU_H_
#define MENU_H_
#include <SDL2/SDL.h>
#include "camera.h"
#include "linkedlist.h"
#include "texture.h"
#include "sprite.h"
typedef struct Menu_t {
LinkedList *items;
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int selected;
} Menu;
Menu *
menu_create(void);
void
menu_handle_event(Menu*, SDL_Event*);
void
menu_item_add(Menu*, Sprite*, Sprite*, void (*)(void*));
void
menu_render(Menu*, Camera*);
void
menu_destroy(Menu*);
#endif // MENU_H_