Linus Probert
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efe062993b
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Always play sound when daggers hit/miss something
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2018-05-05 21:36:16 +02:00 |
Linus Probert
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3665c7ff66
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Rotate daggers instead of using spritesheet
Don't know if this is bad for performance but it does make things
simpler.
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2018-05-05 21:29:08 +02:00 |
Linus Probert
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0a21a2d915
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Adds falling into pits
Monsters also avoid pits. Still need more pit layouts and
prevent monsters from "spawning" in pits.
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2018-03-25 23:30:26 +02:00 |
Linus Probert
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9a3dd410ab
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Particle sparcle when skill unlocks
Minor modification to dagger damage
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2018-03-24 12:46:23 +01:00 |
Linus_Probert
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07136c70f9
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Windy rooms affect player
Left a possibility to make it affect projectiles.
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2018-03-15 16:30:41 +01:00 |
Linus_Probert
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d6c21745cd
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Add possibility to retrieve thrown daggers.
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2018-03-13 16:51:08 +01:00 |
Linus_Probert
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ac180d1efb
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Limit the number of daggers carried.
There is a "dagger count" on the player now. Also added the "dagger"
item that can be dropped by monsters.
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2018-03-13 16:13:54 +01:00 |
Linus_Probert
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bd2cce6447
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Removed mingw warning
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2018-03-13 09:37:51 +01:00 |
Linus_Probert
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2c803da0cd
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Faster dagger rotation and skill direction change
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2018-03-12 12:35:28 +01:00 |
Linus_Probert
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5f4140fb6f
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Increases dagger speed, Adds charge pickup and dagger sound.
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2018-03-12 09:09:03 +01:00 |
Linus Probert
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ca83fa38fe
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Better dagger throw hits and new skill graphics.
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2018-03-11 21:06:46 +01:00 |
Linus Probert
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c360aa75ee
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Added dagger throw skill
There are still some quirks that could need some love surrounding this
skill. Check the reset countdown for example.
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2018-03-10 22:04:03 +01:00 |
Linus Probert
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be8677cb39
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Adds projectiles
Collisions still need implementing and an underlying skill + some drawing.
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2018-03-08 00:58:26 +01:00 |