Linus Probert
|
9eab032a71
|
Added some nice lighting to maps
|
2017-12-11 11:53:18 +01:00 |
Linus Probert
|
a1c57b62d0
|
Lightsources and lightmaps
|
2017-12-10 19:51:24 +01:00 |
Linus Probert
|
f4e24bc8d7
|
Fixed animated decorations in map
|
2017-12-08 14:40:33 +01:00 |
Linus Probert
|
4a2b709900
|
Better map visuals
|
2017-12-08 12:27:36 +01:00 |
Linus Probert
|
698c92ae33
|
Added decorations in lua and core
|
2017-12-08 09:45:57 +01:00 |
Linus Probert
|
577165a0f6
|
Squelched a bug, fixed a memory leak and wrote a lot of ugly lua.
The lua is map-gen code. It's allowed to be ugly. That is why map-gen
code is in lua. Because it's quick to write and not as crucial if it
gets ugly.
|
2017-12-07 23:58:29 +01:00 |
Linus Probert
|
171f8c8b5e
|
Nicer exits in rooms
|
2017-12-06 17:00:51 +01:00 |
Linus Probert
|
b950673952
|
Attemptive lua structuring and more mapgeneration code
|
2017-12-06 16:02:50 +01:00 |
Linus Probert
|
e8ccda2faf
|
Fixed map path and generation.
Also found an issue with collisions and room-switching. This has been
fixed also.
|
2017-12-06 11:44:17 +01:00 |
Linus Probert
|
f5a23d6798
|
Nicer map creation with walls.
|
2017-12-05 08:13:28 +01:00 |
Linus Probert
|
7362c2370f
|
Generate maps using lua
|
2017-12-02 23:32:40 +01:00 |