Commit Graph

15 Commits

Author SHA1 Message Date
Linus_Probert ac180d1efb Limit the number of daggers carried.
There is a "dagger count" on the player now. Also added the "dagger"
item that can be dropped by monsters.
2018-03-13 16:13:54 +01:00
Linus Probert ca83fa38fe Better dagger throw hits and new skill graphics. 2018-03-11 21:06:46 +01:00
Linus_Probert bac0c62a10 Remove some memory leaks 2018-03-06 10:27:25 +01:00
Linus Probert f7ec1195f4 Adds skill return countdown.
Also removes ability to wall-bonk exploit the countdowns.
2018-03-02 17:05:13 +01:00
Linus Probert c42e6fa621 Removed all the warnings from gcc 2018-03-01 06:04:12 +01:00
Linus Probert 2253479532 Adds skills, 'flurry' skill and sip_potion skill.
Removes shift-h sipping.
2018-02-28 22:31:38 +01:00
Linus Probert fbf746d270 Cleans up some more warnings (gcc) 2018-02-24 00:29:25 +01:00
Linus Probert 5d1bb383dc Missed one 2018-02-24 00:10:49 +01:00
Linus Probert 512cc4105c Removes some compiler (mingw) warnings. 2018-02-24 00:06:45 +01:00
Linus Probert 131c0caa4e Memory usage improvements
Adds a texturecache to prevent multiple loads of the same texture. Texture
dimension is now only intended for the actual texture dimension. Sprite
should hold the "rendering dimension". Music songs now load and unload
when switching songs. Standardized a lot of dimensions.
2018-02-23 23:58:29 +01:00
Linus Probert 052b03189e Read lua through physfs 2018-02-23 19:32:01 +01:00
Linus_Probert 3ef45df8cb Minor visual fix 2018-02-23 15:43:54 +01:00
Linus_Probert 753e9402bf Skillbar selection indication 2018-02-23 13:08:05 +01:00
Linus_Probert 738102b6e6 Adds basic skillbar rendering, now we need skills 2018-02-23 11:01:25 +01:00
Linus Probert 2afb8090e3 Initial skillbar code 2018-02-22 15:42:43 +01:00