Commit Graph

25 Commits

Author SHA1 Message Date
Linus Probert 791dd7ecfd Removes cppcheck warning 2019-02-26 12:02:04 +01:00
Linus Probert d1efa8450d Create new leaderboards with attribute 'Descending' 2019-02-20 20:18:52 +01:00
Linus Probert 2775780d5b Makes weekly leaderboards creatable from app.
Removes dependency on breakhack.net if that site ever goes offline.
2019-02-20 20:03:06 +01:00
Linus Probert ae44d5c2bc Adds minimal Steam fiddling protection 2018-09-17 14:23:35 +02:00
Linus Probert 6e3343aa3b License stuff and README updates 2018-09-14 08:47:41 +02:00
Linus Probert f3ecd50b1a Statically link lua and fix linux steam package 2018-09-08 23:04:31 +02:00
Linus Probert 3fe4c8eb27 Remove leaderboard class from compile
I don't feel like messing with in game leaderboards at the moment. I'll
leave the scoring in so that it can be added in the future. For now the
community leaderboards will have to suffice.
2018-09-05 10:52:12 +02:00
Linus Probert e000580971 Merge branch 'dev' 2018-09-03 20:28:26 +02:00
Linus Probert a19a13e054 The beginning of an idea for a global leaderboard view 2018-09-03 20:21:54 +02:00
Linus Probert cb60a035dd Fixes some compiler warnings 2018-09-03 17:21:33 +02:00
Linus Probert 37518c100d Includes player and dungeon level in steam leaderboards.
- Intended for use in the in game leaderboard view once I make that.
2018-09-02 23:44:48 +02:00
Linus Probert b962d55510 Fixed stupid issue with steam sync 2018-09-02 17:39:43 +02:00
Linus Probert 35d2e2ee12 Fixes infinite loop issue in trapgen
Vertical coridoors before level 4 wouldn't leave enough space to place
4 traps since there is only 10 rows of tiles eligible for a trap and
every trap ocupies 3 rows and requires at least 2 spare rows. This could
cause an infinite loop situation.

* Also fixes linux build warnings and other stuff.
2018-09-02 06:04:24 +02:00
Linus Probert ef0e418e96 Fixes infinite loop issue in trapgen
Vertical coridoors before level 4 wouldn't leave enough space to place
4 traps since there is only 10 rows of tiles eligible for a trap and
every trap ocupies 3 rows and requires at least 2 spare rows. This could
cause an infinite loop situation.

* Also fixes linux build warnings and other stuff.
2018-09-02 06:04:24 +02:00
Linus Probert 1972b5b1df Added kills leaderboard
- Restructured the code a bit to avoid c vs c++ conflicts.
2018-08-31 15:58:59 +02:00
Linus Probert 0ca64fb882 Added kills leaderboard
- Restructured the code a bit to avoid c vs c++ conflicts.
2018-08-31 15:58:59 +02:00
Linus Probert 5a8c1ece14 Fixed some more fullscreen
There is still a slight offset. I need to practice maths I think
2018-08-30 09:12:05 +02:00
Linus Probert 5dc25c1e79 Fixed some more fullscreen
There is still a slight offset. I need to practice maths I think
2018-08-30 09:12:05 +02:00
Linus Probert f9556cbf59 Fixes nicer fullscreen rendering
Also solves some compiler warnings on linux
2018-08-30 08:54:21 +02:00
Linus Probert a75a0d9331 Fixes nicer fullscreen rendering
Also solves some compiler warnings on linux
2018-08-30 08:54:21 +02:00
Linus Probert 7b54e93893 Implemented leaderboard updates 2018-08-29 22:13:22 +02:00
Linus Probert 316325b98d Implemented leaderboard updates 2018-08-29 22:13:22 +02:00
Linus Probert 76d78600cb Completed Steam api integration.
- Next step is to actually trigger the achievements in the right places.
2018-08-29 14:03:18 +02:00
Linus Probert 8cdc87c299 Completed Steam api integration.
- Next step is to actually trigger the achievements in the right places.
2018-08-29 14:03:18 +02:00
Linus Probert 9ae383b34e Prepares for steamworks api integration 2018-08-27 17:16:01 +02:00