Commit Graph

16 Commits

Author SHA1 Message Date
lprobert fc6bb50460
Fixes a bunch of lint errors 2022-08-24 16:00:13 +02:00
Linus Probert 1d988d7f2f Fixes working explosions and artifacts
Artifacts:
- Explosive daggers
- Explosive kills
2019-05-25 13:11:24 +02:00
Linus Probert 7f232beb32 A beginning to the new exploding artifacts 2019-05-16 07:43:19 +02:00
Linus Probert 2dc25c9b53 Adds the DAGGER_MAGNET artifact
* Adds sprites for volotile and synamite as well
2019-05-15 20:32:48 +02:00
Linus Probert 67e29d609d Added the SKILL_RADIUS artifact (not used yet)
Also drops the levelcap on artifact drops. I don't think it really
matters if you get an artifact before you have the skill. This should
make the shop a bit more useful.
2019-05-10 12:47:33 +02:00
Linus Probert 7e1dffb45e Shops implemented
Only need to add the shopkeeper now
2019-03-07 11:09:14 +01:00
Linus Probert 6009aa17f1 Merge branch 'dev' into shops
Conflicts:
	src/artifact.c
2019-03-06 22:30:17 +01:00
Linus Probert 9b4a7b6cfc Removes crazy old bug that never presented itself before
This isn't an issue with the current release because destruction of
objects and artifact objects is identical. Only became an issue now that
the artifact struct and destruction is chaning.
2019-03-06 22:28:13 +01:00
Linus Probert c6a022e2db Moved text sprite logic to sprite_util 2019-03-04 20:32:09 +01:00
Linus Probert 97ad1ddd23 Introduced the phase artifact 2018-10-02 13:08:32 +02:00
Linus Probert 9ef97c0897 Fixes #38, Artifact inventory 2018-08-21 12:42:23 +02:00
Linus Probert 3fabd039a4 Prevents artifacts before level 3
- Also fixes a potential segfault
2018-08-15 18:16:44 +02:00
Linus Probert 4ba301769a Fixes: #30
- Also fixes a bug with artifact generation
- Extends menu room with new features
- Adds more descriptive text to container openings
- Fixes bug with container loot generation
2018-08-10 22:31:06 +02:00
Linus Probert 71c1279ef7 Completes #2 artifacts 2018-08-10 13:00:23 +02:00
Linus Probert 736eb79996 Continues #2: Artifacts
- Adds sparkle effect on artifacts
- Implements TRAP_AVOIDANCE, IMPROVED_HEARING
2018-08-08 14:46:59 +02:00
Linus Probert 095c93e5b2 Began #2: Added artifacts and the PIERCING_DAGGERS modifier
Still need to add the rest of the artifact effects but that should be
simpler from this point.
2018-08-08 00:14:24 +02:00